Public Speaking: Difference between revisions

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m Created page with '{{Skill}}{{IQ/Average}} ''Defaults:'' {{IQ-5}}. {{Acting-5}}, {{Performance-2}}, or {{Politics-5}}. This is general talent with the spoken word. A successful skill roll lets yo...'
 
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''Modifiers:'' Any bonus for [[Charisma]]; +2 for [[Voice]]; -1 to -4 for [[Shyness]]; -2 for [[Stuttering]]; [[Cultural Familiarity]] modifiers; [[Language modifiers]].
''Modifiers:'' Any bonus for [[Charisma]]; +2 for [[Voice]]; -1 to -4 for [[Shyness]]; -2 for [[Stuttering]]; [[Cultural Familiarity]] modifiers; [[Language modifiers]].
{{Business Skill}}
{{Scholarly Skill}}
{{Social Skill}}

Latest revision as of 09:53, 18 January 2014

IQ/Average

Defaults: IQ-5. Acting-5, Performance-2, or Politics-5.

This is general talent with the spoken word. A successful skill roll lets you (for instance) give a good political speech, entertain a group around a campfire, incite or calm a riot, or put on a successful "court jester" act.

Public Speaking includes skill with debate, oratory, and rhetoric, as well as ability with less formal activities such as "punning" and storytelling. Not all speakers possess talent in all of these areas. You may take an optional specialty to represent this.

Modifiers: Any bonus for Charisma; +2 for Voice; -1 to -4 for Shyness; -2 for Stuttering; Cultural Familiarity modifiers; Language modifiers.