Electronics Repair: Difference between revisions
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{{Repair/Maintenance Skill}} | {{Repair/Maintenance Skill}} | ||
{{Military Skill}} | |||
==See Also== | ==See Also== | ||
* [[Damage to Objects#Repairs|Damage to Objects: Repairs]] | * [[Damage to Objects#Repairs|Damage to Objects: Repairs]] |
Latest revision as of 14:55, 18 January 2014
Defaults: IQ-5, Electronics Operation (same)-5, or Engineer (Electronics)-3.
This is the ability to diagnose and repair known types of electronic equipment. Time required for each attempt is up to the GM. You must specialize in one of the areas listed under Electronics Operation, or in Computers (Electronics Repair (Computers) defaults to Computer Operation-5). These specialties default to one another at -4.
Modifiers: Equipment modifiers; -2 without plans or schematics; -2 for an unfamiliar technology or implementation (just as for Electronics Operation); -4 to modify a device away from its intended purpose.