Smith: Difference between revisions

From gurps
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
 
Line 1: Line 1:
{{Skill}}{{/TL}}{{Specialty}}{{Craft Skill}}
{{Skill}}{{/TL}}{{Specialty}}


{{IQ/Average}}
{{IQ/Average}}
Line 16: Line 16:


This skill is [[IQ]]-based, but [[ST]] is important, and some tools have a "Minimum ST," just like weapons.
This skill is [[IQ]]-based, but [[ST]] is important, and some tools have a "Minimum ST," just like weapons.
{{Craft Skill}}

Latest revision as of 08:57, 19 January 2014

/TL

IQ/Average

Defaults: IQ-5 and others.

This is the ability to work non-precious metals by hand. You must specialize:

Copper: Copper itself and its alloys, including brass and bronze. Traditionally, a smith who worked with these metals was called a "brownsmith." Default: Jeweler-4.
Iron: The skill of being a blacksmith. Also covers steel, at tech levels where it exists.
Lead and Tin: Any of the softer, "white" metals, including alloys such as pewter. The traditional name for such a smith was "whitesmith." Default: Jeweler-4.

These specialties default to one another at -4.

This skill is IQ-based, but ST is important, and some tools have a "Minimum ST," just like weapons.