Criminology: Difference between revisions

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{{Skill}}{{/TL}}{{Police Skill}}
{{Skill}}{{/TL}}


{{IQ/Easy}}
{{IQ/Easy}}
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''Modifiers:'' -3 for [[Low Empathy]].
''Modifiers:'' -3 for [[Low Empathy]].
{{Police Skill}}
{{Social Sciences/Humanities Skill}}

Latest revision as of 09:08, 19 January 2014

/TL

IQ/Easy

Defaults: IQ-4.

This is the study of crime and the criminal mind. A successful skill roll allows you to find and interpret clues, guess how criminals might behave, etc. Though this skill does not actually default to Streetwise, the GM might allow a Streetwise roll instead in certain situations – especially to predict or outguess a criminal.

Modifiers: -3 for Low Empathy.