Filch: Difference between revisions
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m Created page with '{{Skill}}{{DX/Average}} ''Defaults:'' {{DX-5}}, {{Pickpocket-4}}, or {{Sleight of Hand-4}}. This skill lets you steal objects that are sitting in plain sight...without being sp...' |
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This skill lets you steal objects that are sitting in plain sight...without being spotted. Roll against skill to shoplift, snatch documents off a desk, etc. If someone is ''actively'' watching the item you wish to snatch, you must win a [[Quick Contest]] of Filch vs. his [[Vision]] roll (or [[Observation]] skill) to perform the theft unnoticed. | This skill lets you steal objects that are sitting in plain sight...without being spotted. Roll against skill to shoplift, snatch documents off a desk, etc. If someone is ''actively'' watching the item you wish to snatch, you must win a [[Quick Contest]] of Filch vs. his [[Vision]] roll (or [[Observation]] skill) to perform the theft unnoticed. | ||
Filch only covers the theft itself. The GM might require rolls against [[Stealth]] to get close enough to make the attempt and [[Holdout] | Filch only covers the theft itself. The GM might require rolls against [[Stealth]] to get close enough to make the attempt and [[Holdout]] to conceal stolen objects afterward. | ||
''Modifiers:'' +3 if the light is dim; +3 if you have a confederate to distract attention. | ''Modifiers:'' +3 if the light is dim; +3 if you have a confederate to distract attention. | ||
{{Criminal/Street Skill}} | |||
{{Spy Skill}} |
Latest revision as of 09:26, 19 January 2014
Defaults: DX-5, Pickpocket-4, or Sleight of Hand-4.
This skill lets you steal objects that are sitting in plain sight...without being spotted. Roll against skill to shoplift, snatch documents off a desk, etc. If someone is actively watching the item you wish to snatch, you must win a Quick Contest of Filch vs. his Vision roll (or Observation skill) to perform the theft unnoticed.
Filch only covers the theft itself. The GM might require rolls against Stealth to get close enough to make the attempt and Holdout to conceal stolen objects afterward.
Modifiers: +3 if the light is dim; +3 if you have a confederate to distract attention.