Musical Influence: Difference between revisions

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m Created page with '{{Skill}}{{Cinematic}}{{IQ/Very Hard}} ''Defaults:'' {{None}}. ''Prerequisites:'' Musical Ability 1 and either Musical Instrument or Singing at 12+. This cinematic...'
 
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{{Skill}}{{Cinematic}}{{IQ/Very Hard}}
{{Skill}}{{IQ/Very Hard}}


''Defaults:'' {{None}}.
''Defaults:'' {{None}}.
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It is up to the GM to determine whether this skill works on animals as well as sapient beings. In classic  fantasy, it just might!
It is up to the GM to determine whether this skill works on animals as well as sapient beings. In classic  fantasy, it just might!
{{Cinematic}}
{{Esoteric Skill}}

Latest revision as of 08:50, 18 January 2014

IQ/Very Hard

Defaults: None.

Prerequisites: Musical Ability 1 and either Musical Instrument or Singing at 12+.

This cinematic skill allows you to influence the emotions of others by playing a musical instrument or singing. In some settings, this is a magical or psionic talent, or a special form of hypnotism, and works with any instrument, as well as with voice. In other settings, this skill is associated with a specific type of magical or ultra-tech instrument.

To attempt Musical Influence, you must first get your audience to sit and listen to your performance. You must also make a successful Musical Instrument or Singing roll. You may then roll against your Musical Influence skill. On a success, you can adjust the reaction roll of your audience – to you or to anyone present – up or down by an amount equal to your margin of success, to a maximum of +3 (+4 for critical success).

If you have only a few seconds, or if the audience is not paying full attention to your performance, you may adjust reaction rolls by ±1 at most, regardless of your margin of success. Listeners who do not wish to be influenced may resist with Will. Hard of Hearing gives +4 to resist, and those with Deafness are completely immune. However, some science-fiction devices generate vibrations that affect the body, in which case a listener's sense of hearing is irrelevant.

It is up to the GM to determine whether this skill works on animals as well as sapient beings. In classic fantasy, it just might!