Riding: Difference between revisions

From gurps
Jump to navigation Jump to search
m Created page with '{{Skill}}{{Specialty}} {{DX/Average}} ''Defaults:'' {{DX-5}} or {{Animal Handling (same)}}-3. This is the ability to ride a particular kind of mount. Make a skill roll when yo...'
 
mNo edit summary
 
(2 intermediate revisions by the same user not shown)
Line 3: Line 3:
{{DX/Average}}
{{DX/Average}}


''Defaults:'' {{DX-5}} or {{Animal Handling (same)}}-3.
''Defaults:'' {{DX-5}} or {{Animal Handling (same)-3}}.


This is the ability to ride a particular kind of mount. Make a skill roll when you first try to mount a riding animal, and again each time something happens to frighten or challenge the creature (e.g., a jump).
This is the ability to ride a particular kind of mount. Make a skill roll when you first try to mount a riding animal, and again each time something happens to frighten or challenge the creature (e.g., a jump).
Line 10: Line 10:


''Modifiers:'' +5 if the animal knows and likes you; +1 or more for a mount with the [[Mount]] skill; -10 if the animal has not been trained for riding.
''Modifiers:'' +5 if the animal knows and likes you; +1 or more for a mount with the [[Mount]] skill; -10 if the animal has not been trained for riding.
{{Animal Skill}}

Latest revision as of 08:27, 19 January 2014


DX/Average

Defaults: DX-5 or Animal Handling (same)-3.

This is the ability to ride a particular kind of mount. Make a skill roll when you first try to mount a riding animal, and again each time something happens to frighten or challenge the creature (e.g., a jump).

You must specialize by riding beast. Defaults between specialties vary from 0 to -10. For instance, if you have Riding (Horse), Riding (Mule) is essentially the same skill (no default penalty), Riding (Camel) would default at -3, Riding (Dolphin) at -6, and Riding (Dragon) at a whopping -10!

Modifiers: +5 if the animal knows and likes you; +1 or more for a mount with the Mount skill; -10 if the animal has not been trained for riding.