Cybernetics: Difference between revisions

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m Created page with '{{Advantages}}{{Physical}}{{Mundane}} {{Variable Cost}} Treat most cybernetic implants as equivalent advantages: Infravision for a bionic eye, Damage Resistance for derm...'
 
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{{Advantages}}{{Physical}}{{Mundane}}
{{Advantage}}{{Physical}}{{Mundane}}
{{Variable Cost}}
{{Variable Cost}}


Treat most cybernetic implants as equivalent advantages: [[Infravision]] for a bionic eye, [[Damage Resistance]] for dermal armor, etc. Some implants may qualify for the [[Temporary Disadvantage]]; suitable temporary disadvantages include [[Electrical]] and [[Maintenance]]. These apply ''to the implant'', not to your overall capabilities.
Treat most cybernetic implants as equivalent advantages: [[Infravision]] for a bionic eye, [[Damage Resistance]] for dermal armor, etc. Some implants may qualify for the [[Temporary Disadvantage]]; suitable temporary disadvantages include [[Electrical]] and [[Maintenance]]. These apply ''to the implant'', not to your overall capabilities.
See [[Cybernetics and Uploading]].

Latest revision as of 09:23, 10 January 2014

Variable

Treat most cybernetic implants as equivalent advantages: Infravision for a bionic eye, Damage Resistance for dermal armor, etc. Some implants may qualify for the Temporary Disadvantage; suitable temporary disadvantages include Electrical and Maintenance. These apply to the implant, not to your overall capabilities.

See Cybernetics and Uploading.