Mimicry Skill: Difference between revisions
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This is the ability to imitate voices. The [[Voice]] advantage gives +2 to skill. You ''must'' specialize: | This is the ability to imitate voices. The [[Voice]] advantage gives +2 to skill. You ''must'' specialize: | ||
''Animal Sounds:'' Lets you emulate a lion's roar, a wolf's howl, a frog's croak, etc. You can only imitate animals that have distinctive sounds. Make a skill roll to attract animals of the type mimicked – or predators that normally hunt those animals – if any are nearby. To fool people, you must win a [[Quick Contest]] of Mimicry vs. the listeners' [[Naturalist]]-3 or [[Perception]]-6. ''Default:'' {{Naturalist-6}}. {{Outdoor/Exploration Skill}} | ''Animal Sounds:'' Lets you emulate a lion's roar, a wolf's howl, a frog's croak, etc. You can only imitate animals that have distinctive sounds. Make a skill roll to attract animals of the type mimicked – or predators that normally hunt those animals – if any are nearby. To fool people, you must win a [[Quick Contest]] of Mimicry vs. the listeners' | ||
[[Naturalist]]-3 or [[Perception]]-6. ''Default:'' {{Naturalist-6}}. {{Animal Skill}} | |||
{{Outdoor/Exploration Skill}} | |||
''Bird Calls:'' Allows you to reproduce the whistles, chirps, and other sounds made by birds. Otherwise, this works as Animal Sounds. ''Default:'' {{Naturalist-6}}. {{Outdoor/Exploration Skill}} | ''Bird Calls:'' Allows you to reproduce the whistles, chirps, and other sounds made by birds. Otherwise, this works as Animal Sounds. ''Default:'' {{Naturalist-6}}. {{Animal Skill}} | ||
{{Outdoor/Exploration Skill}} | |||
''Speech:'' Enables you to imitate vocal sounds. This does not allow you to converse in a foreign language, but if you have heard it, you can reproduce the sound of it. If you are trying to mimic a specific person, roll at -3. Treat this roll as a [[Quick Contest]] vs. the [[IQ]] of anyone who knows the person mimicked well. ''Defaults:'' {{Acting-6}} or {{Linguistics-4}}. | ''Speech:'' Enables you to imitate vocal sounds. This does not allow you to converse in a foreign language, but if you have heard it, you can reproduce the sound of it. If you are trying to mimic a specific person, roll at -3. Treat this roll as a [[Quick Contest]] vs. the [[IQ]] of anyone who knows the person mimicked well. ''Defaults:'' {{Acting-6}} or {{Linguistics-4}}. |
Latest revision as of 08:26, 19 January 2014
Defaults: IQ-6 and others.
This is the ability to imitate voices. The Voice advantage gives +2 to skill. You must specialize:
Animal Sounds: Lets you emulate a lion's roar, a wolf's howl, a frog's croak, etc. You can only imitate animals that have distinctive sounds. Make a skill roll to attract animals of the type mimicked – or predators that normally hunt those animals – if any are nearby. To fool people, you must win a Quick Contest of Mimicry vs. the listeners' Naturalist-3 or Perception-6. Default: Naturalist-6.
Bird Calls: Allows you to reproduce the whistles, chirps, and other sounds made by birds. Otherwise, this works as Animal Sounds. Default: Naturalist-6.
Speech: Enables you to imitate vocal sounds. This does not allow you to converse in a foreign language, but if you have heard it, you can reproduce the sound of it. If you are trying to mimic a specific person, roll at -3. Treat this roll as a Quick Contest vs. the IQ of anyone who knows the person mimicked well. Defaults: Acting-6 or Linguistics-4.
Animal Sounds and Bird Calls default to one another at -6. There is no default between these specialties and Speech.
Note that if you have the Mimicry advantage, there is no need to learn this skill!