Ultra-Tech Melee Weapons: Difference between revisions

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No matter how advanced ranged weapons become, there will be times and places – stealthy assassinations, boarding actions, riot control, or just a startown brawl – where hand-to-hand combat cannot be avoided.
No matter how advanced ranged weapons become, there will be times and places – stealthy assassinations, boarding actions, riot control, or just a startown brawl – where hand-to-hand combat cannot be avoided.
==Physical Weapons==
==Physical Weapons==
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==Energy Weapons==
==Energy Weapons==
These include contact energy-discharge weapons, as well as weapons that generate a blade of energy.
These include contact energy-discharge weapons, as well as weapons that generate a blade of energy.
* [[Electric Stun Wands]] ([[TL9]])
* [[Neurolash]] ([[TL10]][[^]])
* [[Sonic Shuriken]] ([[TL10]][[^]])
* [[Force Swords]] ([[TL11]][[^]])
{{TL9}}{{TL10}}{{TL11}}{{TL12}}{{superscience}}
[[Category:Melee Weapons]]
[[Category:Ultra-Tech]]

Latest revision as of 18:05, 28 August 2021

No matter how advanced ranged weapons become, there will be times and places – stealthy assassinations, boarding actions, riot control, or just a startown brawl – where hand-to-hand combat cannot be avoided.

Physical Weapons

These weapons inflict damage by cutting, crushing, or impaling their victims, or by delivering explosive devices. Some are powered; others use ultra-tech material science.

Energy Weapons

These include contact energy-discharge weapons, as well as weapons that generate a blade of energy.