Lifesaving: Difference between revisions

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Created page with "For the noncombat technique of Lifesaving, see Sample Noncombat Techniques. ==Lifesaving== You can use the Swimming skill to rescue a drowning pe..."
 
m Redirected page to Physical Feats#Lifesaving
 
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For the noncombat technique of Lifesaving, see [[Techniques#Lifesaving|Sample Noncombat Techniques]].
#REDIRECT [[Physical Feats#Lifesaving]]
==Lifesaving==
You can use the [[Swimming]] skill to rescue a drowning person. Make a Swimming roll at -5, plus or minus the difference in [[ST]] between you and the person you are rescuing. If the players think of good lifesaving techniques, the GM may give them a bonus to this roll.
 
On a failure, you inhale water and lose 1 [[FP]], but may try again after one minute. On a critical failure, the victim nearly drowned you! This costs 6 FP, and you must break off the rescue attempt.
 
[[Category:Physical Feats]]
[[Category:Swimming]]
[[Category:Swimming]]
{{glossary}}

Latest revision as of 12:20, 7 September 2021