Mimicry Skill: Difference between revisions
m Created page with '{{Skill}}{{Specialty}} {{IQ/Hard}} ''Defaults:'' {{IQ-6}} and others. This is the ability to imitate voices. The Voice advantage gives +2 to skill. You ''must'' specialize...' |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{Skill}}{{Specialty}} | {{Skill}}{{Specialty}}{{Animal Skill}} | ||
{{IQ/Hard}} | {{IQ/Hard}} |
Revision as of 20:51, 16 January 2014
Defaults: IQ-6 and others.
This is the ability to imitate voices. The Voice advantage gives +2 to skill. You must specialize:
Animal Sounds: Lets you emulate a lion's roar, a wolf's howl, a frog's croak, etc. You can only imitate animals that have distinctive sounds. Make a skill roll to attract animals of the type mimicked – or predators that normally hunt those animals – if any are nearby. To fool people, you must win a Quick Contest of Mimicry vs. the listeners' Naturalist-3 or Perception-6. Default: Naturalist-6.
Bird Calls: Allows you to reproduce the whistles, chirps, and other sounds made by birds. Otherwise, this works as Animal Sounds. Default: Naturalist-6.
Speech: Enables you to imitate vocal sounds. This does not allow you to converse in a foreign language, but if you have heard it, you can reproduce the sound of it. If you are trying to mimic a specific person, roll at -3. Treat this roll as a Quick Contest vs. the IQ of anyone who knows the person mimicked well. Defaults: Acting-6 or Linguistics-4.
Animal Sounds and Bird Calls default to one another at -6. There is no default between these specialties and Speech.
Note that if you have the Mimicry advantage, there is no need to learn this skill!