Machine: Difference between revisions

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{{Meta-Trait}}{{Physical}}{{Exotic}}
{{Meta-Trait}}{{Physical}}{{Exotic}}
{{25 points}}
{{-5 points}}


Your body is mostly or completely mechanical, composed of non-living materials such as metal, plastic, and composites – although you might have a few organic parts, such as an outer layer of skin or a brain. Examples include robots, vehicles, and full cyborgs.
You are an artificially constructed living organism who was assembled via [[biogenesis]] nanotechnology rather than grown from an embryo.


This meta-trait includes [[Immunity to Metabolic Hazards]] [30], [[Injury Tolerance]] (No Blood, Unliving) [25], [[Unhealing]] (Total) [-30], and several 0- point features:
[[Early Maturation]] 3-5 [0]; [[Sterile]] [0]; and [[Unusual Biochemistry]] [-5]. ''-5 points.''
 
* You have an eight-hour energy reserve and need refueling three times a day. You can modify this with appropriate advantages (e.g., [[Doesn't Eat or Drink]], for a reactor that can run for years) or disadvantages (e.g., [[Increased Consumption]], for a "gas-guzzler" engine).
* You neither have nor can spend [[Fatigue Points]]; see [[Machines and Fatigue]].
* Your body does not age. Instead, it wears out, with effects similar to aging.
 
Note that your [[Unhealing]] disadvantage means that the only way for you to regain lost [[HP]] is through repairs with [[Mechanic]] or [[Electronics Repair]] skill (as appropriate).
 
Several traits not included above are common among machines, notably the advantages [[Digital Mind]], [[Doesn't Breathe]], [[Pressure Support]], [[Sealed]], and [[Vacuum Support]], and the disadvantages [[Electrical]], [[Fragile]], [[Maintenance]], [[Numb]], [[Restricted Diet]], and [[Social Stigma]] (Valuable Property).

Latest revision as of 12:59, 5 January 2014

-5 points

You are an artificially constructed living organism who was assembled via biogenesis nanotechnology rather than grown from an embryo.

Early Maturation 3-5 [0]; Sterile [0]; and Unusual Biochemistry [-5]. -5 points.