Melee Weapons: Difference between revisions

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m Created page with '{{unfinished}} __TOC__ Melee weapons are grouped under the skills required to use them. Skill names appear in capital letters, with defaults in parentheses; e.g., "AXE/MACE ([[DX...'
 
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|0||align="left"|Light Club||align="left"|sw+1 cr||1||0||$5||3||10||align="left"|—
|0||align="left"|Light Club||align="left"|sw+1 cr||1||0||$5||3||10||align="left"|—
|-style="background-color:#eeeeee" align="center"
|-style="background-color:#eeeeee" align="center"
|| ||align="left"''or''||align="left"|thr+1 cr||1||0||–||–||10||align="left"|—
|| ||align="left"|''or''||align="left"|thr+1 cr||1||0||–||–||10||align="left"|—
|-align="center"
|-align="center"
|2||align="left"|Broadsword||align="left"|sw+1 cut||1||0||$500||3||10||align="left"|—
|2||align="left"|Broadsword||align="left"|sw+1 cut||1||0||$500||3||10||align="left"|—
|-align="center"
|-align="center"
| ||align="left"''or''||align="left"|thr+1 cr||1||0||–||–||10||align="left"|—
| ||align="left"|''or''||align="left"|thr+1 cr||1||0||–||–||10||align="left"|—
|-style="background-color:#eeeeee" align="center"
|-style="background-color:#eeeeee" align="center"
|2||align="left"|Thrusting Broadsword||align="left"|sw+1 cut||1||0||$600||3||10||align="left"|—
|2||align="left"|Thrusting Broadsword||align="left"|sw+1 cut||1||0||$600||3||10||align="left"|—
|-style="background-color:#eeeeee" align="center"
|-style="background-color:#eeeeee" align="center"
| ||align="left"''or''||align="left"|thr+2 imp||1||0||–||–||10||align="left"|—
| ||align="left"|''or''||align="left"|thr+2 imp||1||0||–||–||10||align="left"|—
|-align="center"
|-align="center"
|3||align="left"|Bastard Sword||align="left"|sw+1 cut||1, 2||0U||$650||5||11||align="left"|—
|3||align="left"|Bastard Sword||align="left"|sw+1 cut||1, 2||0U||$650||5||11||align="left"|—
|-align="center"
|-align="center"
| ||align="left"''or''||align="left"|thr+1 cr||2||0U||–||–||11||align="left"|—
| ||align="left"|''or''||align="left"|thr+1 cr||2||0U||–||–||11||align="left"|—
|-style="background-color:#eeeeee" align="center"
|-style="background-color:#eeeeee" align="center"
|3||align="left"|Katana||align="left"|sw+1 cut||1, 2||0||$650||5||11||align="left"|—
|3||align="left"|Katana||align="left"|sw+1 cut||1, 2||0||$650||5||11||align="left"|—
|-style="background-color:#eeeeee" align="center"
|-style="background-color:#eeeeee" align="center"
| ||align="left"''or''||align="left"|thr+1 imp||1||0||–||–||11||align="left"|—
| ||align="left"|''or''||align="left"|thr+1 imp||1||0||–||–||11||align="left"|—
|-align="center"
|-align="center"
|3||align="left"|Thrusting Bastard Sword||align="left"|sw+1 cut||1, 2||0U||$750||5||11||align="left"|—
|3||align="left"|Thrusting Bastard Sword||align="left"|sw+1 cut||1, 2||0U||$750||5||11||align="left"|—
|-align="center"
|-align="center"
| ||align="left"''or''||align="left"|thr+2 imp||2||0U||–||–||11||align="left"|—
| ||align="left"|''or''||align="left"|thr+2 imp||2||0U||–||–||11||align="left"|—
|-style="background-color:#eeeeee" align="center"
|-style="background-color:#eeeeee" align="center"
|4||align="left"|Cavalry Saber||align="left"|sw+1 cut||1||0||$500||3||10||align="left"|—
|4||align="left"|Cavalry Saber||align="left"|sw+1 cut||1||0||$500||3||10||align="left"|—
|-style="background-color:#eeeeee" align="center"
|-style="background-color:#eeeeee" align="center"
| ||align="left"''or''||align="left"|thr+1 imp||1||0||–||–||10||align="left"|—
| ||align="left"|''or''||align="left"|thr+1 imp||1||0||–||–||10||align="left"|—
|}
|}


[[Category:Melee Weapons]]
[[Category:Melee Weapons]]
[[Category:Equipment]]
[[Category:Equipment]]

Revision as of 07:30, 8 June 2010

This page has not been finished up!

Melee weapons are grouped under the skills required to use them. Skill names appear in capital letters, with defaults in parentheses; e.g., "AXE/MACE (DX-5, Flail-4, or Two-Handed Axe/Mace-3)." If there is more than one way to use a weapon, each method gets its own line. If multiple skills let you use a weapon, the weapon appears under each skill. For example, both Staff skill and Two-Handed Sword skill let you wield a quarterstaff – and either lets you swing the staff or thrust with it.

AXE/MACE (DX-5, Flail-4, or Two-Handed Axe/Mace-3)

TL Weapon Damage Reach Parry Cost Weight ST Notes
0 Axe sw+2 cut 1 0U $50 4 11
0 Hatchet sw cut 1 0 $40 2 8 [1]
0 Throwing Axe sw+2 cut 1 0U $60 4 11 [1]
2 Mace sw+3 cr 1 0U $50 5 12 [1]
2 Small Mace sw+2 cr 1 0U $35 3 10 [1]
3 Pick sw+1 imp 1 0U $70 3 10 [2]

BOXING, BRAWLING, KARATE, or DX

TL Weapon Damage Reach Parry Cost Weight ST Notes
Punch thr-1 cr C 0 [3]
1 Brass Knuckles thr cr C 0 $10 0.25 [3]

BRAWLING-2, KARATE-2, or DX-2

TL Weapon Damage Reach Parry Cost Weight ST Notes
Kick thr cr C, 1 No [3, 4]
Kick w. Boots thr+1 cr C, 1 No [3, 4]

BRAWLING or DX

TL Weapon Damage Reach Parry Cost Weight ST Notes
Blunt Teeth thr-1 cr C No [3]
Fangs thr-1 imp C No [3]
Sharp Beak thr-1 pi+ C No [3]
Sharp Teeth thr-1 cut C No [3]
Striker var. var. var. See Striker
1 Blackjack or Sap thr cr C 0 $20 1 7 [3]
8 Stun Gun HT-3(0.5) aff C, 1 No $100 1 2 [5]

BROADSWORD (DX-5, Force Sword-4, Rapier-4, Saber-4, Shortsword-2, or Two-Handed Sword-4)

TL Weapon Damage Reach Parry Cost Weight ST Notes
0 Light Club sw+1 cr 1 0 $5 3 10
  or thr+1 cr 1 0 10
2 Broadsword sw+1 cut 1 0 $500 3 10
  or thr+1 cr 1 0 10
2 Thrusting Broadsword sw+1 cut 1 0 $600 3 10
  or thr+2 imp 1 0 10
3 Bastard Sword sw+1 cut 1, 2 0U $650 5 11
  or thr+1 cr 2 0U 11
3 Katana sw+1 cut 1, 2 0 $650 5 11
  or thr+1 imp 1 0 11
3 Thrusting Bastard Sword sw+1 cut 1, 2 0U $750 5 11
  or thr+2 imp 2 0U 11
4 Cavalry Saber sw+1 cut 1 0 $500 3 10
  or thr+1 imp 1 0 10