Equipment Modifiers: Difference between revisions

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The quality of your equipment modifies your skill rolls for tasks that normally require equipment: No equipment: -10 for technological skills, -5 for other skills. Note that many skills cannot be used at all without equipment!
The quality of your equipment modifies your skill rolls for tasks that normally require equipment: No equipment: -10 for technological skills, -5 for other skills. Note that many skills cannot be used at all without equipment!


''Improvised equipment:'' -5 for technological skills, -2 for other skills.
:''Improvised equipment:'' -5 for technological skills, -2 for other skills.
 
:''Basic equipment:'' No modifier. This is the case most of the time.
''Basic equipment:'' No modifier. This is the case most of the time.
:''Good-quality equipment:''  +1. Costs about 5× basic price.
 
:''Fine-quality equipment:''  +2. Costs about 20× basic price.
''Good-quality equipment:''  +1. Costs about 5× basic price.
:''Best equipment possible at your [[TL]]:'' +TL/2, round down (minimum +2). Not usually for sale!
 
''Fine-quality equipment:''  +2. Costs about 20× basic price.
 
''Best equipment possible at your [[TL]]:'' +TL/2, round down (minimum +2). Not usually for sale!


If you have "basic" or better equipment that is not in perfect condition, the following modifiers apply in addition to quality modifiers:
If you have "basic" or better equipment that is not in perfect condition, the following modifiers apply in addition to quality modifiers:


''Missing important items:'' -1 per item.
:''Missing important items:'' -1 per item.
 
:''Damaged equipment:'' -1 to -3.
''Damaged equipment:'' -1 to -3.


Equipment modifiers reflect the quality of:
Equipment modifiers reflect the quality of:

Revision as of 04:39, 17 June 2010

The quality of your equipment modifies your skill rolls for tasks that normally require equipment: No equipment: -10 for technological skills, -5 for other skills. Note that many skills cannot be used at all without equipment!

Improvised equipment: -5 for technological skills, -2 for other skills.
Basic equipment: No modifier. This is the case most of the time.
Good-quality equipment: +1. Costs about 5× basic price.
Fine-quality equipment: +2. Costs about 20× basic price.
Best equipment possible at your TL: +TL/2, round down (minimum +2). Not usually for sale!

If you have "basic" or better equipment that is not in perfect condition, the following modifiers apply in addition to quality modifiers:

Missing important items: -1 per item.
Damaged equipment: -1 to -3.

Equipment modifiers reflect the quality of:

skills such as Alchemy, Diagnosis, Meteorology, Navigation, and Surgery.

Example: For First Aid skill, "improvised" might mean leaves and clean mud; "basic," sterile bandages; "good," a standard first-aid kit; "fine," a crash kit (found in most ambulances); and "best," an entire hospital. Missing antiseptic would give -1, while a first-aid kit salvaged from a wrecked vehicle might give -1 or worse for damaged equipment.