Equestrian Gear: Difference between revisions
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{{unfinished}}{{TL1}}{{TL2}}{{TL3}} | {{unfinished}}{{TL1}}{{TL2}}{{TL3}} | ||
=Basic Set= | |||
Bonuses to control a mount only offset penalties to [[Riding]] skill; they never give a net bonus. | Bonuses to control a mount only offset penalties to [[Riding]] skill; they never give a net bonus. | ||
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:''War Saddle'' ([[TL3]]). +1 to [[Riding]] skill to stay seated, 50% chance user will stay seated even if unconscious. With stirrups: $250, 35 lbs. | :''War Saddle'' ([[TL3]]). +1 to [[Riding]] skill to stay seated, 50% chance user will stay seated even if unconscious. With stirrups: $250, 35 lbs. | ||
=High-Tech= | |||
TODO | TODO | ||
[[Category:Equipment]] | [[Category:Equipment]] | ||
[[Category:High-Tech]] | [[Category:High-Tech]] |
Latest revision as of 05:25, 22 June 2010
This page has not been finished up!
Basic Set
Bonuses to control a mount only offset penalties to Riding skill; they never give a net bonus.
- Bit and Bridle (TL1). +2 to control horse, or +3 if using both hands. $35, 3 lbs.
- Horseshoes (TL3). Shod horses get +2 HT on any rolls for stamina on long rides. Per set: $50, 4 lbs.
- Saddle and Tack (TL2). Basic equipment for Riding skill. $150, 15 lbs.
- Saddlebags (TL1). Hold 40 lbs. $100, 3 lbs.
- Spurs (TL2). +1 to control a mount. $25.
- Stirrups (TL3). Make it easy to mount a horse and give +1 to control mount. Required to use Lance skill. With ordinary saddle: $125, 20 lbs.
- War Saddle (TL3). +1 to Riding skill to stay seated, 50% chance user will stay seated even if unconscious. With stirrups: $250, 35 lbs.
High-Tech
TODO