Melee Weapons: Difference between revisions
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|1||align="left"|Blackjack or Sap||align="left"|thr cr||C||0||$20||1||7||align="left"|[3] | |1||align="left"|Blackjack or Sap||align="left"|thr cr||C||0||$20||1||7||align="left"|[3] | ||
|-style="background-color:#eeeeee" align="center" | |-style="background-color:#eeeeee" align="center" | ||
|8||align="left"|Stun Gun||align="left"|HT-3(0.5) aff||C, 1||No||$100||1||2||align="left"|[5] | |8||align="left"|[[Stun Gun]]||align="left"|HT-3(0.5) aff||C, 1||No||$100||1||2||align="left"|[5] | ||
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Revision as of 07:42, 15 January 2014
This page has not been finished up!
Melee weapons are grouped under the skills required to use them. Skill names appear in capital letters, with defaults in parentheses; e.g., "AXE/MACE (DX-5, Flail-4, or Two-Handed Axe/Mace-3)." If there is more than one way to use a weapon, each method gets its own line. If multiple skills let you use a weapon, the weapon appears under each skill. For example, both Staff skill and Two-Handed Sword skill let you wield a quarterstaff – and either lets you swing the staff or thrust with it.
AXE/MACE (DX-5, Flail-4, or Two-Handed Axe/Mace-3)
TL | Weapon | Damage | Reach | Parry | Cost | Weight | ST | Notes |
---|---|---|---|---|---|---|---|---|
0 | Axe | sw+2 cut | 1 | 0U | $50 | 4 | 11 | — |
0 | Hatchet | sw cut | 1 | 0 | $40 | 2 | 8 | [1] |
0 | Throwing Axe | sw+2 cut | 1 | 0U | $60 | 4 | 11 | [1] |
2 | Mace | sw+3 cr | 1 | 0U | $50 | 5 | 12 | [1] |
2 | Small Mace | sw+2 cr | 1 | 0U | $35 | 3 | 10 | [1] |
3 | Pick | sw+1 imp | 1 | 0U | $70 | 3 | 10 | [2] |
BOXING, BRAWLING, KARATE, or DX
TL | Weapon | Damage | Reach | Parry | Cost | Weight | ST | Notes |
---|---|---|---|---|---|---|---|---|
– | Punch | thr-1 cr | C | 0 | – | – | – | [3] |
1 | Brass Knuckles | thr cr | C | 0 | $10 | 0.25 | – | [3] |
BRAWLING-2, KARATE-2, or DX-2
TL | Weapon | Damage | Reach | Parry | Cost | Weight | ST | Notes |
---|---|---|---|---|---|---|---|---|
– | Kick | thr cr | C, 1 | No | – | – | – | [3, 4] |
– | Kick w. Boots | thr+1 cr | C, 1 | No | – | – | – | [3, 4] |
BRAWLING or DX
TL | Weapon | Damage | Reach | Parry | Cost | Weight | ST | Notes |
---|---|---|---|---|---|---|---|---|
– | Blunt Teeth | thr-1 cr | C | No | – | – | – | [3] |
– | Fangs | thr-1 imp | C | No | – | – | – | [3] |
– | Sharp Beak | thr-1 pi+ | C | No | – | – | – | [3] |
– | Sharp Teeth | thr-1 cut | C | No | – | – | – | [3] |
– | Striker | var. | var. | var. | – | – | – | See Striker |
1 | Blackjack or Sap | thr cr | C | 0 | $20 | 1 | 7 | [3] |
8 | Stun Gun | HT-3(0.5) aff | C, 1 | No | $100 | 1 | 2 | [5] |
BROADSWORD (DX-5, Force Sword-4, Rapier-4, Saber-4, Shortsword-2, or Two-Handed Sword-4)
TL | Weapon | Damage | Reach | Parry | Cost | Weight | ST | Notes |
---|---|---|---|---|---|---|---|---|
0 | Light Club | sw+1 cr | 1 | 0 | $5 | 3 | 10 | — |
or | thr+1 cr | 1 | 0 | – | – | 10 | — | |
2 | Broadsword | sw+1 cut | 1 | 0 | $500 | 3 | 10 | — |
or | thr+1 cr | 1 | 0 | – | – | 10 | — | |
2 | Thrusting Broadsword | sw+1 cut | 1 | 0 | $600 | 3 | 10 | — |
or | thr+2 imp | 1 | 0 | – | – | 10 | — | |
3 | Bastard Sword | sw+1 cut | 1, 2 | 0U | $650 | 5 | 11 | — |
or | thr+1 cr | 2 | 0U | – | – | 11 | — | |
3 | Katana | sw+1 cut | 1, 2 | 0 | $650 | 5 | 11 | — |
or | thr+1 imp | 1 | 0 | – | – | 11 | — | |
3 | Thrusting Bastard Sword | sw+1 cut | 1, 2 | 0U | $750 | 5 | 11 | — |
or | thr+2 imp | 2 | 0U | – | – | 11 | — | |
4 | Cavalry Saber | sw+1 cut | 1 | 0 | $500 | 3 | 10 | — |
or | thr+1 imp | 1 | 0 | – | – | 10 | — |
Ultra-Tech Melee Weapons
- Electric Stun Wands (TL9)
- Force Swords (TL11^)
- Hyperdense Blades (TL11)
- Monowire Blade (TL9^)
- Monowire Whip (TL9^)
- Monowire Switchblade (TL10^)
- Neurolash (TL10)
- Nanothorn Blades (TL)
- Stasis Switchblade (TL12^)
- Superfine Blade (TL9)
- Vibroblade (TL10)