Body Sense: Difference between revisions
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m Created page with '{{Skill}}{{DX/Hard}} ''Defaults:'' {{DX-6}} or {{Acrobatics-3}}. This is the ability to adjust quickly after teleportation or similar "instant movement." A successful roll lets...' |
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{{Skill}}{{DX/Hard}} | {{Skill}}{{DX/Hard}}{{Athletic Skill}} | ||
''Defaults:'' {{DX-6}} or {{Acrobatics-3}}. | ''Defaults:'' {{DX-6}} or {{Acrobatics-3}}. |
Revision as of 20:58, 16 January 2014
Defaults: DX-6 or Acrobatics-3.
This is the ability to adjust quickly after teleportation or similar "instant movement." A successful roll lets you act normally on your next turn. A failed roll means disorientation: you may take no action other than defense for one turn. A critical failure means you fall down, physically stunned!
Modifiers: +3 for either level of Absolute Direction. -2 if you changed facing, or -5 if you went from vertical to horizontal or vice versa (you cannot change posture during a teleport – only orientation)