Body Sense: Difference between revisions

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{{Skill}}{{DX/Hard}}{{Athletic Skill}}
{{Skill}}{{DX/Hard}}


''Defaults:'' {{DX-6}} or {{Acrobatics-3}}.
''Defaults:'' {{DX-6}} or {{Acrobatics-3}}.
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''Modifiers:'' +3 for either level of [[Absolute Direction]]. -2 if you changed facing, or -5 if you went from vertical to horizontal or vice versa (you cannot change posture during a teleport – only orientation)
''Modifiers:'' +3 for either level of [[Absolute Direction]]. -2 if you changed facing, or -5 if you went from vertical to horizontal or vice versa (you cannot change posture during a teleport – only orientation)
{{Athletic Skill}}

Latest revision as of 10:49, 18 January 2014

DX/Hard

Defaults: DX-6 or Acrobatics-3.

This is the ability to adjust quickly after teleportation or similar "instant movement." A successful roll lets you act normally on your next turn. A failed roll means disorientation: you may take no action other than defense for one turn. A critical failure means you fall down, physically stunned!

Modifiers: +3 for either level of Absolute Direction. -2 if you changed facing, or -5 if you went from vertical to horizontal or vice versa (you cannot change posture during a teleport – only orientation)