Free Fall: Difference between revisions
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{{Skill}}{{DX/Average | {{Skill}}{{DX/Average}} | ||
''Defaults:'' {{DX-5}} or {{HT-5}}. | ''Defaults:'' {{DX-5}} or {{HT-5}}. | ||
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''Modifiers:'' +2 for [[3D Spatial Sense]]. | ''Modifiers:'' +2 for [[3D Spatial Sense]]. | ||
{{Athletic Skill}} |
Latest revision as of 08:34, 19 January 2014
This is the ability to operate in a free-fall (zero-gravity) environment. Roll against the higher of HT or Free Fall when you first enter free fall; see Space Adaptation Syndrome for the effects of failure. In addition, whenever you make a DX or DX-based skill roll in free fall, use the lower of Free Fall and your DX or skill. For instance, if you had Free Fall-14 and Karate-16, you would roll at 14 or less to land a punch.
Modifiers: +2 for 3D Spatial Sense.