Anthropology: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 6: | Line 6: | ||
This is the science of evolution and culture. An anthropologist is knowledgeable in the ways of primitive (and not-so-primitive) societies. An Anthropology roll might explain, or even predict, unusual rituals and folk customs. This skill requires specialization by species (if left unspecified, assume the anthropologist's ''own'' species). Specialties usually default to one another at -2 to -5, although there may be no default for completely alien species. | This is the science of evolution and culture. An anthropologist is knowledgeable in the ways of primitive (and not-so-primitive) societies. An Anthropology roll might explain, or even predict, unusual rituals and folk customs. This skill requires specialization by species (if left unspecified, assume the anthropologist's ''own'' species). Specialties usually default to one another at -2 to -5, although there may be no default for completely alien species. | ||
{{Social Sciences/Humanities Skill}} |
Latest revision as of 09:07, 19 January 2014
Defaults: IQ-6, Paleontology (Paleoanthropology)-2, or Sociology-3.
This is the science of evolution and culture. An anthropologist is knowledgeable in the ways of primitive (and not-so-primitive) societies. An Anthropology roll might explain, or even predict, unusual rituals and folk customs. This skill requires specialization by species (if left unspecified, assume the anthropologist's own species). Specialties usually default to one another at -2 to -5, although there may be no default for completely alien species.