Gadgeteer: Difference between revisions

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{{Advantage}}{{Mental}}{{Mundane}}{{Cinematic}}
{{Advantage}}{{Mental}}{{Mundane}}{{Cinematic}}
{{25 points}} or {{30 points}}
{{25 points}} or {{50 points}}


You are a natural inventor. You can modify existing equipment and – given sufficient time and money – invent entirely new gadgets as described under [[Gadgeteering]]. This lets you design gadgets  quickly, and makes it easy to realize higher-TL innovations. This advantage comes in two levels:
You are a natural inventor. You can modify existing equipment and – given sufficient time and money – invent entirely new gadgets as described under [[Gadgeteering]]. This lets you design gadgets  quickly, and makes it easy to realize higher-TL innovations. This advantage comes in two levels:

Latest revision as of 18:33, 22 May 2010

25 points or 50 points

You are a natural inventor. You can modify existing equipment and – given sufficient time and money – invent entirely new gadgets as described under Gadgeteering. This lets you design gadgets quickly, and makes it easy to realize higher-TL innovations. This advantage comes in two levels:

Gadgeteer: You are a "cinematic" gadgeteer, but your work still takes days or months, and requires a good deal of money and expensive equipment. 25 points.

Quick Gadgeteer: You can throw together wondrous gadgets in minutes or hours, and can get by with scrounged-together spare parts that cost a few percent of what a "realistic" inventor would have to spend. This level is definitely unsuitable for realistic campaigns! 50 points.