Pets and Trained Animals: Difference between revisions
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:'''Cost:''' $1,500. | :'''Cost:''' $1,500. | ||
[[Category:Animals]] |
Revision as of 11:07, 15 February 2014
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Pets and Trained Animals
Ordinary trained animals are property purchased with cash, not advantages bought with points. The GM controls their actions – but the better a beast's training, the more likely it is to do what its owner wishes.
These rules do not apply to unique animal companions, such as familiars. For a creature like that, determine its point total as a character, and then see Allies to find its point cost as an advantage.
Animal Training
TODO
Value of Trained Animals
TODO
Riding and Draft Animals
TODO
Camels
TODO
Donkeys, Horses, and Mules
TODO
Saddle Horse
An ordinary riding horse.
- ST 21; DX 9; IQ 3; HT 11.
- Will 10; Per 12; Speed 5; Dodge 8; Move 6.
- SM +1 (3 hexes); 1,200 lbs.
- Traits: Domestic Animal; Enhanced Move 1 (Ground Speed 12); Hooves; Peripheral Vision; Quadruped; Weak Bite.
- Skills: Mount-11.
- Cost: $1,200.
Elephants
TODO
Oxen
Oxen are steers trained to work in the fields. They are hardier and easier to keep than horses.