Meta-Traits: Difference between revisions
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m Created page with '{{Meta-Trait}} <span style="font-size: larger">List of Meta-Traits</span> A "meta-trait" is a collection of traits that are typical of a particular men...' |
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With GM approval, you may modify elements of a meta-trait, altering its cost; e.g., to be able to carry things when you have [[Body of Air]], reduce the [[ST]] penalty and the corresponding [[HP]] bonus, and delete [[No Manipulators]]. | With GM approval, you may modify elements of a meta-trait, altering its cost; e.g., to be able to carry things when you have [[Body of Air]], reduce the [[ST]] penalty and the corresponding [[HP]] bonus, and delete [[No Manipulators]]. | ||
===See Also=== | |||
* [[Horror: New Meta-Traits]] |
Latest revision as of 21:11, 29 October 2014
A "meta-trait" is a collection of traits that are typical of a particular mental, physical, or supernatural state. In game terms, it functions much like a regular advantage or disadvantage. A meta-trait can be part of a racial template or bought by an individual with exotic abilities. Record a meta-trait instead of its components on templates and character sheets.
With GM approval, you may modify elements of a meta-trait, altering its cost; e.g., to be able to carry things when you have Body of Air, reduce the ST penalty and the corresponding HP bonus, and delete No Manipulators.