Mecha: Difference between revisions

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<nowiki>*</nowiki> Hardened.<br>
<nowiki>*</nowiki> Hardened.<br>
Top air speed is 430 mph. On the ground, it has Move 10 and Hnd/SR +2/3.
Top air speed is 430 mph. On the ground, it has Move 10 and Hnd/SR +2/3.
==Ariel Transformable Fighter (TL10^)==
This is a large, capable, transformable fighter spacecraft, manufactured using limited superscience technology. Its super fusion torch drives give it enough delta-V and thrust to achieve orbit from an Earth-sized world and perform high-speed pursuit or interception. The Ariel uses a 30-ton ([[SM]] +5) streamlined hull, and is 50 feet long.
{|
|-align="center"
!Front Hull!!align="left"|System
|-align="center" style="background:#eeeeee"
|[1-3]||align="left"|Hardened Nanocomposite Armor (total dDR 15).
|-align="center"
|[4]||align="left"|Tactical Array (comm/sensor 6).
|-align="center" style="background:#eeeeee"
|[5-6!]||align="left"|Major Batteries (fixed mount 10 MJ UV laser each).
|-align="center"
!Central Hull!!align="left"|System
|-align="center" style="background:#eeeeee"
|[1]||align="left"|Hardened Nanocomposite Armor (dDR 5).
|-align="center"
|[2-3]||align="left"|Reconfigurable System (Robot Arms to Medium Batteries with three fixed mount 16cm missile launchers each).
|-align="center"
|[4]||align="left"|Control Room (C6 computer, comm/sensor 4, and one control station).
|-align="center" style="background:#eeeeee"
|[5-6, core]||align="left"|Fuel Tanks (1.5 tons hydrogen with 7.5 mps delta-V each).
|-align="center"
!Rear Hull!!align="left"|System
|-align="center" style="background:#eeeeee"
|[1]||align="left"|Hardened Nanocomposite Armor (dDR 5).
|-align="center" style="background:#eeeeee"
|[2-3!]||align="left"|Reconfigurable System (Robot Legs, Move 10,* to High-Thrust Fusion Torches, 1G each).
|-align="center"
|[4-5]||align="left"|High-Thrust Fusion Torches (1G acceleration each).
|-align="center" style="background:#eeeeee"
|[6]||align="left"|Defensive ECM.
|-align="center" style="background:#eeeeee"
|[core]||align="left"|Fusion Reactor (two Power Points).
|}
<nowiki>*</nowiki> Only one Power Point needed for both legs.<br>
It is winged and has emergency ejection. Typical crew is a single pilot.
===PILOTING/TL10 (HIGH-PERFORMANCE SPACECRAFT)===
{|
|-align="center"
!TL!!align="left"|Spacecraft!!dST/HP!!Hnd/SR!!HT!!Move!!LWt.!!Load!!SM!!Occ!!dDR!!Range!!Cost
|-align="center" style="background:#eeeeee"
|10^||align="left"|''Ariel''||20||0/4||12||4G/22.5 mps*||30||0.1||+5||1SV||15/5/5†||0||$10.04M
|}
<nowiki>*</nowiki> Acceleration assumes legs are configured as engines; 2G otherwise.<br>
† Hardened.<br>
Top air speed is 5,000 mph with legs configured as engines, 3,500 mph otherwise. [[Hnd]]/[[SR]] is +4/5 in atmosphere. On the ground, it has [[Move]] 10 and Hnd/SR +2/2.
==Galaxy Striker Super Mecha (TL12^)==
:''Activate Super-Duper-Mecha-Ultra-Assault Mode.''
::– Rikku, ''Final Fantasy X-2''
This is a powerful and versatile humanoid mecha with a potent mix of offensive and defensive weaponry, and a few superscience gadgets such as a tough force screen. Its teleport projector beams the pilot and gunner directly into the cockpit and is useful for emergency escapes if all else fails! The Galaxy Striker has a 300-ton (SM +7) unstreamlined hull, standing 100 feet tall.
{|
|-align="center"
!Front Hull!!align="left"|System
|-align="center" style="background:#eeeeee"
|[1-3]||align="left"|Exotic Laminate Armor (total dDR 90).
|-align="center"
|[4]||align="left"|Defensive ECM.
|-align="center"
|[5!]||align="left"|Major Battery (fixed mount with 100 MJ conversion beam).
|-align="center" style="background:#eeeeee"
|[6!]||align="left"|Major Battery (turret with 10 MJ improved rapid fire antiparticle beam).
|-align="center"
!Central Hull!!align="left"|System
|-align="center" style="background:#eeeeee"
|[1-2]||align="left"|Exotic Laminate (total dDR 60).
|-align="center" style="background:#eeeeee"
|[3-4]||align="left"|Robot Arms.
|-align="center"
|[5!]||align="left"|Heavy Force Screen (dDR 70, or dDR 140 with two Power Points).
|-align="center" style="background:#eeeeee"
|[6]||align="left"|Habitat (two teleport projectors).
|-align="center" style="background:#eeeeee"
|[core]||align="left"|Control Room (C9 computer, comm/sensor 8, and only two control stations).
|-align="center"
!Rear Hull!!align="left"|System
|-align="center" style="background:#eeeeee"
|[1]||align="left"|Exotic Laminate (dDR 30).
|-align="center" style="background:#eeeeee"
|[2-3]||align="left"|High-Thrust Super Conversion Torch Engines (100G acceleration each).
|-align="center"
|[4]||align="left"|Fuel Tank (15 tons of hydrogen with 5,000 mps delta-V).
|-align="center" style="background:#eeeeee"
|[5-6!]||align="left"|Robot Legs (Move 10).*
|-align="center" style="background:#eeeeee"
|[core]||align="left"|Total Conversion Reactor (five Power Points).
|}
* Only one power point needed for both legs.<br>
It is equipped with gravitic compensators. It is operated by a pilot and gunner/co-pilot.
===PILOTING/TL12 (HIGH-PERFORMANCE SPACECRAFT)===
{|
|-align="center"
!TL!!align="left"|Spacecraft!!dST/HP!!Hnd/SR!!HT!!Move!!LWt.!!Load!!SM!!Occ!!dDR!!Range!!Cost
|-align="center" style="background:#eeeeee"
|12^||align="left"|''Galaxy Striker''||50||+1/5||12||200G/5,000 mps||300||0.2||+7||2SV||90/60/30*||0||$160.25M
|}
* Add dDR 70 (dDR 140 if using two Power Points) if force screen is powered up.<br>
Top air speed is 3,500 mph. On the ground, it has Move 10 and Hnd/SR +1/3.


{{unfinished}}
{{unfinished}}
{{TL9}}{{superscience}}
 
 
 
{{TL9}}{{TL10}}{{TL12}}{{superscience}}
[[Category:Vehicles]]
[[Category:Vehicles]]
[[Category:Mecha]]
[[Category:Mecha]]

Revision as of 18:38, 1 November 2014

Space Mecha

From Spaceships 4 - Fighters, Carriers, and Mecha.

These are piloted, anthropomorphic "giant robots" like those appearing in Japanese mecha anime shows. Despite having arms and legs, many are built for space battles and can be thought of as space fighters with an auxiliary ground-combat mode. Some are fairly hard SF designs with reaction engines and realistic weaponry, while others have exotic technology like stardrives and force fields. Most space-combat mecha are controlled by one or two pilots and mass 30 to 300 tons. Spaceworthy designs are rarely built if reactionless drives or other gravity-control technology is in common use, since if it is available "walking tanks" are superseded by "grav tanks."

Spartan Space-Assault Mecha (TL9)

This is a 30-foot-tall humanoid spacecraft. Equipped with powerful but short-ranged weapons, it is designed for assaulting lunar bases or the interiors of giant space stations, where an attacker may need to transition from space to land combat in a matter of moments! Its limited reaction mass forces it to operate from a mother ship or base. It can't achieve orbit from an Earth-sized planet, but has enough thrust to take off from a small moon or asteroid. It is built using a 30-ton (SM +5) unstreamlined hull.

Front Hull System
[1-4] Advanced Metallic Laminate Armor (total dDR 20).
[5] Defensive ECM.
[6] Major Battery (fixed mount with 2.5cm very rapid fire conventional gun).
Central Hull System
[1-2] Advanced Metallic Laminate Armor (total dDR 10).
[3-4] Robot Arms.
[5!] Major Battery (turret with 1 MJ rapid fire laser).
[6] Fuel Tank (1.5 tons chemical rocket fuel with 0.15 mps delta-V).
[core] Control Room (C4 computer, comm/sensor 3, and one control station).
Rear Hull System
[1-2] Advanced Metallic Laminate Armor (total dDR 10).
[3] Chemical Rocket Engine (3G acceleration).
[4-5!] Robot Legs (Move 10; requires only one Power Point for both legs).
[6] Fuel Tank (1.5 tons chemical rocket fuel with 0.15 mps delta-V).
[core] MHD Power Plant (two Power Points).

Typical crew is a single pilot.

PILOTING/TL9 (HIGH-PERFORMANCE SPACECRAFT)

TL Spacecraft dST/HP Hnd/SR HT Move LWt. Load SM Occ dDR Range Cost
9 Spartan 20 0/4 12 3G/0.3 mps 30 0.1 +5 1SV 20/10/10 0 $2.45M

Top air speed is 430 mph. On the ground, it has Move 10 and Hnd/SR +3/3.

Hades Battle Mecha (TL9^)

This is a typical space-combat mecha for inexpensive mass production. It is humanoid, standing 60 feet tall. It is equipped with fission rocket thrusters for space maneuverability, two legs for ground movement, and a soft-landing system that lets it drop from orbit. It uses a 100-ton (SM +6) unstreamlined hull.

Front Hull System
[1-3] Hardened Advanced Metallic Laminate Armor (total dDR 21).
[4!] Major Battery (fixed mount with 6cm rapid fire electromagnetic gun).
[5] Secondary Battery (10 fixed mount 16cm missile launchers).
[6] Soft Landing System.
[core] Control Room (C5 computer, comm/sensor 4, and only one control station)
Central Hull System
[1-2] Hardened Advanced Metallic Laminate Armor (total dDR 14).
[3-4] Robot Arms.
[5!] Major Battery (turret mount with 3cm very rapid fire conventional gun).
[6] Fuel Tank (five tons uranium saltwater with 2.5 mps delta-V).
Rear Hull System
[1-2] Hardened Advanced Metallic Laminate Armor (total dDR 14).
[3] Nuclear Saltwater Rocket Engine (2G acceleration).
[4-5!] Robot Legs (Move 10; requires only one Power Point for both legs).
[6] Defensive ECM.
[core] MHD Turbine (two Power Points, six hours endurance).

Typical crew is a single pilot.

PILOTING/TL9 (HIGH-PERFORMANCE SPACECRAFT)

TL Spacecraft dST/HP Hnd/SR HT Move LWt. Load SM Occ dDR Range Cost
9^ Hades 30 0/4 12 2G/2.5 mps 100 0.1 +6 1SV 21/14/14* 0 $10.48M

* Hardened.
Top air speed is 350 mph. On the ground, it has Move 10 and Hnd/SR +2/3.

Black Knight Space Mecha (10^)

This is an expensive space battle mecha – an ace pilot is equipped with one of these, giving him an impressive kill ratio against opponents who use lower-TL designs! Its fusion torch engines give it exceptional mobility for a mecha. It uses a 100-ton (SM +6) unstreamlined hull, and is 60 feet long.

Front Hull System
[1-3] Hardened Nanocomposite Armor (total dDR 30).
[4!] Major Battery (fixed mount with 30 MJ particle beam).
[5] Defensive ECM.
[6] Fuel Tank (five tons water with 5 mps delta-V).
Central Hull System
[1-2] Hardened Nanocomposite Armor (total dDR 20).
[3-4] Robot Arms.
[5] Major Battery (turret mount with 3cm very rapid fire conventional gun).
[6] Fuel Tank (five tons water with 5 mps delta-V).
[core] Control Room (C7 computer, comm/sensor 5, and only one control station).
Rear Hull System
[1-2] Hardened Nanocomposite Armor (total dDR 20).
[3-4] Fusion Torch Engines (with water, 1.5G acceleration each).
[5-6!] Robot Legs (Move 10; requires only one Power Point for both legs).
[core] Fusion Reactor (two Power Points).

It has a dynamic chameleon hull. Typical crew is a single pilot.

PILOTING/TL9 (HIGH-PERFORMANCE SPACECRAFT)

TL Spacecraft dST/HP Hnd/SR HT Move LWt. Load SM Occ dDR Range Cost
10^ Black Knight 30 0/4 12 3G/10 mps 100 0.1 +6 1SV 30/20/20* 0 $18.76M

* Hardened.
Top air speed is 430 mph. On the ground, it has Move 10 and Hnd/SR +2/3.

Ariel Transformable Fighter (TL10^)

This is a large, capable, transformable fighter spacecraft, manufactured using limited superscience technology. Its super fusion torch drives give it enough delta-V and thrust to achieve orbit from an Earth-sized world and perform high-speed pursuit or interception. The Ariel uses a 30-ton (SM +5) streamlined hull, and is 50 feet long.

Front Hull System
[1-3] Hardened Nanocomposite Armor (total dDR 15).
[4] Tactical Array (comm/sensor 6).
[5-6!] Major Batteries (fixed mount 10 MJ UV laser each).
Central Hull System
[1] Hardened Nanocomposite Armor (dDR 5).
[2-3] Reconfigurable System (Robot Arms to Medium Batteries with three fixed mount 16cm missile launchers each).
[4] Control Room (C6 computer, comm/sensor 4, and one control station).
[5-6, core] Fuel Tanks (1.5 tons hydrogen with 7.5 mps delta-V each).
Rear Hull System
[1] Hardened Nanocomposite Armor (dDR 5).
[2-3!] Reconfigurable System (Robot Legs, Move 10,* to High-Thrust Fusion Torches, 1G each).
[4-5] High-Thrust Fusion Torches (1G acceleration each).
[6] Defensive ECM.
[core] Fusion Reactor (two Power Points).

* Only one Power Point needed for both legs.
It is winged and has emergency ejection. Typical crew is a single pilot.

PILOTING/TL10 (HIGH-PERFORMANCE SPACECRAFT)

TL Spacecraft dST/HP Hnd/SR HT Move LWt. Load SM Occ dDR Range Cost
10^ Ariel 20 0/4 12 4G/22.5 mps* 30 0.1 +5 1SV 15/5/5† 0 $10.04M

* Acceleration assumes legs are configured as engines; 2G otherwise.
† Hardened.
Top air speed is 5,000 mph with legs configured as engines, 3,500 mph otherwise. Hnd/SR is +4/5 in atmosphere. On the ground, it has Move 10 and Hnd/SR +2/2.

Galaxy Striker Super Mecha (TL12^)

Activate Super-Duper-Mecha-Ultra-Assault Mode.
– Rikku, Final Fantasy X-2

This is a powerful and versatile humanoid mecha with a potent mix of offensive and defensive weaponry, and a few superscience gadgets such as a tough force screen. Its teleport projector beams the pilot and gunner directly into the cockpit and is useful for emergency escapes if all else fails! The Galaxy Striker has a 300-ton (SM +7) unstreamlined hull, standing 100 feet tall.

Front Hull System
[1-3] Exotic Laminate Armor (total dDR 90).
[4] Defensive ECM.
[5!] Major Battery (fixed mount with 100 MJ conversion beam).
[6!] Major Battery (turret with 10 MJ improved rapid fire antiparticle beam).
Central Hull System
[1-2] Exotic Laminate (total dDR 60).
[3-4] Robot Arms.
[5!] Heavy Force Screen (dDR 70, or dDR 140 with two Power Points).
[6] Habitat (two teleport projectors).
[core] Control Room (C9 computer, comm/sensor 8, and only two control stations).
Rear Hull System
[1] Exotic Laminate (dDR 30).
[2-3] High-Thrust Super Conversion Torch Engines (100G acceleration each).
[4] Fuel Tank (15 tons of hydrogen with 5,000 mps delta-V).
[5-6!] Robot Legs (Move 10).*
[core] Total Conversion Reactor (five Power Points).
  • Only one power point needed for both legs.

It is equipped with gravitic compensators. It is operated by a pilot and gunner/co-pilot.

PILOTING/TL12 (HIGH-PERFORMANCE SPACECRAFT)

TL Spacecraft dST/HP Hnd/SR HT Move LWt. Load SM Occ dDR Range Cost
12^ Galaxy Striker 50 +1/5 12 200G/5,000 mps 300 0.2 +7 2SV 90/60/30* 0 $160.25M
  • Add dDR 70 (dDR 140 if using two Power Points) if force screen is powered up.

Top air speed is 3,500 mph. On the ground, it has Move 10 and Hnd/SR +1/3.


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