Criminal Punishment: Difference between revisions
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Created page with "==Criminal Punishment== The severity of the punishment for a crime will depend on the crime, the victim, the accused, and the judge's reaction. Punishments are generally more ..." |
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* Branding (treat as a [[Social Stigma]]). | * Branding (treat as a [[Social Stigma]]). | ||
* Maiming – temporary or permanent. | * Maiming – temporary or permanent. | ||
* Deprivation of rights; e.g., loss of citizenship, loss of the right to carry weapons, or reduction in formal [[Status]]. | * Deprivation of rights; e.g., loss of [[citizenship]], loss of the right to carry weapons, or reduction in formal [[Status]]. | ||
* Exile, temporary or permanent. | * Exile, temporary or permanent. | ||
* Slavery, either to the government or to the victim of the crime. | * Slavery, either to the government or to the victim of the crime. |
Latest revision as of 10:47, 9 November 2014
Criminal Punishment
The severity of the punishment for a crime will depend on the crime, the victim, the accused, and the judge's reaction. Punishments are generally more severe in high-CR societies. Punishments might include:
- Fines or restitution.
- Public humiliation; e.g., the stocks (treat as a bad Reputation with those who witnessed the punishment).
- Prison sentences, sometimes at hard labor.
- Beating, stoning, flogging, etc.
- Branding (treat as a Social Stigma).
- Maiming – temporary or permanent.
- Deprivation of rights; e.g., loss of citizenship, loss of the right to carry weapons, or reduction in formal Status.
- Exile, temporary or permanent.
- Slavery, either to the government or to the victim of the crime.
- Imposition of a specific task or quest, possibly by a magical geas.
- Imposition of a psionic or magical bond or geas to make repeat offenses impossible.
- Combat in the arena (the worse the punishment, the worse the foe).
- Torture.
- Execution (not too useful in game terms, except as a threat to force the party to take immediate action to rescue the prisoner).