TL 4 to 5 Firearms: Difference between revisions

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Created page with "See Firearms for the rest. These are TL 4 to TL 5 firearms from Basic Set that don't appear in High-Tech. A "firearm" is any gun, rocket, or beam weapon that does not rel..."
 
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See [[Firearms]] for the rest. These are TL 4 to TL 5 firearms from Basic Set that don't appear in High-Tech.
See [[Firearms]] for the rest. These are TL 4 to TL 5 firearms from Basic Set that don't appear in High-Tech.


A "firearm" is any gun, rocket, or beam weapon that does not rely on muscle power. Guns are commonly available by TL4 and ubiquitous at TL5+. Beam weapons appear in late TL8 (mostly for vehicles), and may become common by TL9, ubiquitous at TL10+.
A "firearm" is any gun, rocket, or beam weapon that does not rely on muscle power. Guns are commonly available by [[TL4]] and ubiquitous at [[TL5]]+. Beam weapons appear in late [[TL8]] (mostly for vehicles), and may become common by [[TL9]], ubiquitous at [[TL10]]+.
 
===Pistol and Submachine Gun Table===
=Pistol and Submachine Gun Table=
====GUNS (PISTOL) (DX-4 or most other Guns at -2)====
 
==GUNS (PISTOL) (DX-4 or most other Guns at -2)==
{|
{|
|-align="left"
|-align="center"
!TL!!Weapon!!Damage!!Acc!!Range!!Weight!!RoF!!Shots!!ST!!Bulk!!Rcl!!Cost!!LC!!Notes
![[TL]]!!align="left"|[[Weapon]]!![[Damage]]!![[Acc]]!![[Range]]!![[Weight]]!![[RoF]]!![[Shots]]!![[ST]]!![[Bulk]]!![[Rcl]]!![[Cost]]!![[LC]]
|-style="background-color:#eeeeee" align="center"
|-style="background-color:#eeeeee" align="center"
|4||align="left"|Flintlock Pistol, .51||2d-1 pi+||1||75/450||3/0.01||1||1(20)||10||-3||2||$200||3||align="left"|-
|4||align="left"|[[Flintlock Pistol, .51]]||2d-1 [[pi+]]||1||75/450||3/0.01||1||1(20)||10||-3||2||$200||3
|-align="center"
|-align="center"
|4||align="left"|Wheel-Lock Pistol, .60||1d+1 pi+||1||75/400||3.25/0.01||1||1(20)||10||-3||2||$200||3||align="left"|-
|4||align="left"|[[Wheel-Lock Pistol, .60]]||1d+1 [[pi+]]||1||75/400||3.25/0.01||1||1(20)||10||-3||2||$200||3
|}
|}
 
===Rifle and Shotgun Table===
=Rifle and Shotgun Table=
====GUNS (MUSKET) (DX-4, or most other Guns at -2)====
==GUNS (MUSKET) (DX-4, or most other Guns at -2)==
{|
{|
|-align="left"
|-align="center"
!TL!!Weapon!!Damage!!Acc!!Range!!Weight!!RoF!!Shots!!ST!!Bulk!!Rcl!!Cost!!LC!!Notes
![[TL]]!!align="left"|[[Weapon]]!![[Damage]]!![[Acc]]!![[Range]]!![[Weight]]!![[RoF]]!![[Shots]]!![[ST]]!![[Bulk]]!![[Rcl]]!![[Cost]]!![[LC]]
|-style="background-color:#eeeeee" align="center"
|-style="background-color:#eeeeee" align="center"
|3||align="left"|Handgonne, .90||2d pi++||0||100/600||15/0.1||1||1(60)||10†||-6||4||$300||3||align="left"|-
|3||align="left"|[[Handgonne, .90]]||2d [[pi++]]||0||100/600||15/0.1||1||1(60)||10[[†]]||-6||4||$300||3
|-align="center"
|-align="center"
|4||align="left"|Matchlock Musket, .80||4d pi++||2||100/600||20/0.05||1||1(60)||10R†||-6||3||$150||4||align="left"|-
|4||align="left"|[[Matchlock Musket, .80]]||4d [[pi++]]||2||100/600||20/0.05||1||1(60)||10[[R]][[†]]||-6||3||$150||4
|-style="background-color:#eeeeee" align="center"
|-style="background-color:#eeeeee" align="center"
|4||align="left"|Flintlock Musket, .75||4d pi++||2||100/1,500||13/0.05||1||1(15)||10†||-6||4||$200||4||align="left"|-
|4||align="left"|[[Flintlock Musket, .75]]||4d [[pi++]]||2||100/1,500||13/0.05||1||1(15)||10[[†]]||-6||4||$200||4
|}
|}
 
====GUNS (SHOTGUN) (DX-4, or most other Guns at -2)====
==GUNS (SHOTGUN) (DX-4, or most other Guns at -2)==
{|
{|
|-align="left"
|-align="center"
!TL!!Weapon!!Damage!!Acc!!Range!!Weight!!RoF!!Shots!!ST!!Bulk!!Rcl!!Cost!!LC!!Notes
![[TL]]!!align="left"|[[Weapon]]!![[Damage]]!![[Acc]]!![[Range]]!![[Weight]]!![[RoF]]!![[Shots]]!![[ST]]!![[Bulk]]!![[Rcl]]!![[Cost]]!![[LC]]
|-style="background-color:#eeeeee" align="center"
|-style="background-color:#eeeeee" align="center"
|4||align="left"|Blunderbuss, 8G||1d pi||1||15/100||12/0.13||1×9||1(15)||11†||-5||1||$150||4||align="left"|-
|4||align="left"|[[Blunderbuss, 8G]]||1d [[pi]]||1||15/100||12/0.13||1×9||1(15)||11[[†]]||-5||1||$150||4
|}
|}


{{TL3}}{{TL4}}{{LC3}}{{LC4}}
[[Category:Firearms]]
[[Category:Firearms]]

Latest revision as of 06:12, 18 December 2014

See Firearms for the rest. These are TL 4 to TL 5 firearms from Basic Set that don't appear in High-Tech.

A "firearm" is any gun, rocket, or beam weapon that does not rely on muscle power. Guns are commonly available by TL4 and ubiquitous at TL5+. Beam weapons appear in late TL8 (mostly for vehicles), and may become common by TL9, ubiquitous at TL10+.

Pistol and Submachine Gun Table

GUNS (PISTOL) (DX-4 or most other Guns at -2)

TL Weapon Damage Acc Range Weight RoF Shots ST Bulk Rcl Cost LC
4 Flintlock Pistol, .51 2d-1 pi+ 1 75/450 3/0.01 1 1(20) 10 -3 2 $200 3
4 Wheel-Lock Pistol, .60 1d+1 pi+ 1 75/400 3.25/0.01 1 1(20) 10 -3 2 $200 3

Rifle and Shotgun Table

GUNS (MUSKET) (DX-4, or most other Guns at -2)

TL Weapon Damage Acc Range Weight RoF Shots ST Bulk Rcl Cost LC
3 Handgonne, .90 2d pi++ 0 100/600 15/0.1 1 1(60) 10 -6 4 $300 3
4 Matchlock Musket, .80 4d pi++ 2 100/600 20/0.05 1 1(60) 10R -6 3 $150 4
4 Flintlock Musket, .75 4d pi++ 2 100/1,500 13/0.05 1 1(15) 10 -6 4 $200 4

GUNS (SHOTGUN) (DX-4, or most other Guns at -2)

TL Weapon Damage Acc Range Weight RoF Shots ST Bulk Rcl Cost LC
4 Blunderbuss, 8G 1d pi 1 15/100 12/0.13 1×9 1(15) 11 -5 1 $150 4