Template:Monowire Whip: Difference between revisions
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====MONOWIRE WHIP (DX-6, Kusari-3, or Whip-3)==== | |||
This is a weighted length of monomolecular wire attached to a short handle. It is a dangerous weapon, especially in the hands of an unskilled user (who may lose control of the weapon and injure himself with it). A control allows the wielder to vary length from one to seven yards, changing both reach and ready time. Adjusting the length requires a Ready maneuver. | This is a weighted length of monomolecular wire attached to a short handle. It is a dangerous weapon, especially in the hands of an unskilled user (who may lose control of the weapon and injure himself with it). A control allows the wielder to vary length from one to seven yards, changing both reach and ready time. Adjusting the length requires a Ready maneuver. | ||
When used to snare an opponent or a weapon, the whip cuts into its target, inflicting [[thrust]]+1d(10) cutting damage every turn it is pulled taut until the victim escapes. A "drop weapon" critical miss indicates the wielder hit himself or a friend. [[LC2]]. | When used to snare an opponent or a weapon, the whip cuts into its target, inflicting [[thrust]]+1d(10) cutting damage every turn it is pulled taut until the victim escapes. A "drop weapon" critical miss indicates the wielder hit himself or a friend. [[LC2]]. | ||
{|class="wikitable" | {|class="wikitable" | ||
|- | |- | ||
!align="left"|[[TL]]!!Weapon!![[Damage]]!![[Reach]]!![[Parry]]!!Cost!!Weight!![[ST]]!!align="left"|Notes | !align="left"|[[TL]]!![[Weapon]]!![[Damage]]!![[Reach]]!![[Parry]]!!Cost!!Weight!![[ST]]!!align="left"|Notes | ||
|-align="center" | |-align="center" | ||
|9^||align="left"|Monowire Whip||align="left"|[[sw]]+1d-2(10) [[cut]]||1-7*||-2U||$900||0.5||5||See above | |9^||align="left"|[[Monowire Whip]]||align="left"|[[sw]]+1d-2(10) [[cut]]||1-7*||-2U||$900||0.5||5||See above | ||
|} | |} |
Revision as of 06:27, 26 August 2021
MONOWIRE WHIP (DX-6, Kusari-3, or Whip-3)
This is a weighted length of monomolecular wire attached to a short handle. It is a dangerous weapon, especially in the hands of an unskilled user (who may lose control of the weapon and injure himself with it). A control allows the wielder to vary length from one to seven yards, changing both reach and ready time. Adjusting the length requires a Ready maneuver.
When used to snare an opponent or a weapon, the whip cuts into its target, inflicting thrust+1d(10) cutting damage every turn it is pulled taut until the victim escapes. A "drop weapon" critical miss indicates the wielder hit himself or a friend. LC2.
TL | Weapon | Damage | Reach | Parry | Cost | Weight | ST | Notes |
---|---|---|---|---|---|---|---|---|
9^ | Monowire Whip | sw+1d-2(10) cut | 1-7* | -2U | $900 | 0.5 | 5 | See above |