Unusual Training: Difference between revisions
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Created page with "{{Unusual Background Perk}}{{Specialty}} With sufficient training, certain cinematic skills and techniques might work in reality. You've studied one of these. Unusual Training..." |
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{{Unusual Background Perk}}{{Specialty}} | {{Unusual Background Perk}}{{Specialty}} | ||
With sufficient training, certain cinematic skills and techniques might work in reality. You've studied one of these. Unusual Training lets you buy a cinematic capability in a realistic campaign, or without a prerequisite advantage such as [[Gunslinger]], [[Trained by a Master]], or [[Weapon Master]]. Since what’s "cinematic" is often not the feat but the ability to perform it unrestricted, the perk might specify a set of "believable" circumstances that must be true to use the skill or technique. | With sufficient training, certain cinematic skills and techniques might work in reality. You've studied one of these. Unusual Training lets you buy a cinematic capability in a realistic campaign, or ''without'' a prerequisite advantage such as [[Gunslinger]], [[Trained by a Master]], or [[Weapon Master]]. Since what’s "cinematic" is often not the feat but the ability to perform it unrestricted, the perk might specify a set of "believable" circumstances that must be true to use the skill or technique. | ||
''Examples:'' | ''Examples:'' | ||
:''Unusual Training'' (Breaking Blow, Only vs. well-braced objects out of combat): Lets you break boards. | :''Unusual Training'' (Breaking Blow, Only vs. well-braced objects out of combat): Lets you break boards. | ||
:''Unusual Training (Dual-Weapon Attack, Both attacks must target the same foe):'' Lets you improve the [[Dual-Weapon Attack]] technique for use on one opponent. You still have the full -4 to attack adjacent adversaries simultaneously. | :''Unusual Training (Dual-Weapon Attack, Both attacks must target the same foe):'' Lets you improve the [[Dual-Weapon Attack]] technique for use on one opponent. You still have the full -4 to attack ''adjacent'' adversaries simultaneously. | ||
:''Unusual Training (Musical Influence, Only on tame pets):'' Lets you be a snake-charmer. | :''Unusual Training (Musical Influence, Only on tame pets):'' Lets you be a snake-charmer. | ||
:''Tameshiwari'' – realistic breaking techniques – is [[Unusual Training]] ([[Breaking Blow]], Only vs. well-braced objects out of combat). | |||
[[Category:Power-Ups 2: Perks]] | [[Category:Power-Ups 2: Perks]] | ||
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Revision as of 15:17, 10 September 2021
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With sufficient training, certain cinematic skills and techniques might work in reality. You've studied one of these. Unusual Training lets you buy a cinematic capability in a realistic campaign, or without a prerequisite advantage such as Gunslinger, Trained by a Master, or Weapon Master. Since what’s "cinematic" is often not the feat but the ability to perform it unrestricted, the perk might specify a set of "believable" circumstances that must be true to use the skill or technique.
Examples:
- Unusual Training (Breaking Blow, Only vs. well-braced objects out of combat): Lets you break boards.
- Unusual Training (Dual-Weapon Attack, Both attacks must target the same foe): Lets you improve the Dual-Weapon Attack technique for use on one opponent. You still have the full -4 to attack adjacent adversaries simultaneously.
- Unusual Training (Musical Influence, Only on tame pets): Lets you be a snake-charmer.
- Tameshiwari – realistic breaking techniques – is Unusual Training (Breaking Blow, Only vs. well-braced objects out of combat).