Ventriloquism

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IQ/Hard

Defaults: None.

This is the ability to disguise and "throw" your voice a short distance. A successful roll lets you throw your voice well enough to fool your audience.

Modifiers: +5 if you have a dummy or confederate to distract your audience (it's easier to "see" a face talk than it is to believe the voice comes from an immobile object); -3 if the audience has reason to be suspicious.