Super Jump

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10 points/level

You can make superhuman leaps! Each level of Super Jump doubles the distance and height you can achieve when jumping (see Jumping). Your Move while jumping is the greater of your normal ground Move and 1/5 your maximum long jump distance (thus, your maximum jump never takes more than five seconds). For instance, if your long jump were 100 yards, your jumping Move would be the greater of 20 and your normal ground Move.

You can jump at a foe in order to slam him. Figure the slam at your maximum jumping Move! You don't need to make a separate roll to jump accurately.

Finally, if you fall a distance less than or equal to your maximum high jump, you take no damage. You can increase this distance by five yards with a successful Acrobatics roll.