Clairsentience

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50 points

You can displace all of your ranged senses (for humans: sight, hearing, and smell) to a point outside your body. This "viewpoint" must be a specific location within 10 yards. You can modify this range with Increased Range or Reduced Range. You can double your range temporarily by spending 2 FP per minute.

To initiate Clairsentience, pick the desired viewpoint (which can be inside something) and its facing, concentrate for one minute, and then make an IQ roll. If the viewpoint is out of sight, you must specify distance and direction, and the roll is at -5.

On a success, you can use your ranged senses as if you were physically present at the viewpoint (this means you cannot sense the environment around your body!). Your vision ignores darkness penalties completely. You cannot see through solid objects, but if your viewpoint were inside (for example) a closed chest, you would see what was inside despite the lack of light. If you are using or subjected to range-dependent abilities (e.g., spells), calculate all ranges from your body, not your viewpoint. You can maintain Clairsentience for as long as you like.

On failure by 1, your senses go to some other viewpoint of the GM's choosing. On any greater failure, nothing happens at all. Critical failure cripples your ability for 1d hours.

To return your displaced senses, move them elsewhere, or change their facing (usually only important for vision), you must concentrate for one second and make another IQ roll. However, a viewpoint inside a moving object (e.g., a car) will move with that object with no special concentration on your part. You can only have one viewpoint at a time – you cannot put hearing in one location, vision in another, etc.

Special Limitations

Clairaudience: Only your sense of hearing is displaced. -30%.

Clairosmia: Only your sense of smell is displaced. -60%.

Clairvoyance: Only your sense of sight is displaced. -10%.

ESP: Your ability is part of the ESP psi power. -10%.

Visible: Your senses have a visible manifestation – for instance, a floating face. -10%.