Free Fall
This is the ability to operate in a free-fall (zero-gravity) environment. Roll against the higher of HT or Free Fall when you first enter free fall; see Space Adaptation Syndrome for the effects of failure. In addition, whenever you make a DX or DX-based skill roll in free fall, use the lower of Free Fall and your DX or skill. For instance, if you had Free Fall-14 and Karate-16, you would roll at 14 or less to land a punch.
Modifiers: +2 for 3D Spatial Sense.