Skating

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Revision as of 06:12, 2 June 2010 by Np (talk | contribs) (Created page with '{{Skill}}{{HT/Hard}} ''Defaults:'' {{HT-6}}. When you are moving on skates, this skill replaces Hiking skill for routine travel and Running skill for racing. The GM may...')
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HT/Hard

Defaults: HT-6.

When you are moving on skates, this skill replaces Hiking skill for routine travel and Running skill for racing. The GM may also require DX-based skill rolls in combat or chases, or for hazardous maneuvers, conditions, or speeds. Under those circumstances, any failure indicates a fall, while critical failure results in 1d-2 damage to a randomly chosen limb.