Powered Combat Armor

From gurps
Revision as of 21:00, 4 January 2014 by Np (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Powered Combat Armor

This is a standard medium-weight combat battlesuit. It is seven feet tall, made of articulated plates of metal-matrix composites with an inner layer of reflex armor. Powered combat armor is intended to resist rifles or light machine guns, but can't stand up to anti-tank weapons. It is small enough to fit through ordinary doors, making it a superb tool for house-to-house fighting, urban warfare, and boarding actions. It may be assigned to elite forces or every soldier, depending on resources and doctrine.

Powered combat armor gives +10 to Lifting and Striking ST and Super Jump 1. Biomedical sensors and a waste relief system are standard features. The suit's surface has a tactical ESM.

The helmet comes with a filter mask, a GPS, hearing protection, a small radio, a small laser comm, and a hyperspectral sensor array. The helmet has olfactory and audio sensors so the user can hear and smell outside the suit.

With the helmet on, the suit is sealed. It provides climate control (-459° F to 250°F), pressure support (10 atm.), radiation protection (PF 10), and vacuum support. It has a large air tank with 24 hours of air at TL9. In a contaminated but breathable atmosphere, it can operate using the standard filter mask.

Powered combat armor incorporates infrared cloaking. Chameleon surfaces are common but not standard.

Note: This suit is similar to the Battlesuit described in the Basic Set.

Battlesuit Table

TL Armor Location DR Cost Weight Power LC
9 Powered Combat Armor
+ Helmet
all
head
70/50
70/50
$80,000
+$10,000
150
15
E/18 hr.
C/18 hr.
1
1

Battlesuits with split DR use the higher DR against attacks to the torso (and skull, for helmets or suits that cover all locations); the lower DR protects other locations.