Warheads and Ammunition (Ultra-Tech)
The default warhead for guns and missiles is an inert metal projectile, such as a jacketed lead slug. However, most ultra-tech weapons routinely fire more sophisticated (and deadly) rounds. The warheads described below are additional options.
For mines and hand grenades, there is no default warhead; each grenade or mine must be given one of the options described below.
Some types of warheads are only available for certain size classes – for example, swarm warheads must be at least 25mm.
The warhead sizes are notional. Feel free to rename a 25mm warhead "20mm" or "30mm" if that better fits a particular weapon description.
Conventional
- Armor-Piercing Hard Core (APHC) Bullet (TL9)
- Armor-Piercing Discarding-Sabot (APDS) Bullet (TL9)
- Armor-Piercing Enhanced Penetrator (APEP) Bullet (TL9)
- Armor-Piercing Hardcore Explosive (APHEX) Warhead (TL9)
- Biochemical Aerosol Warhead (TL9)
- Biochemical Liquid Warhead (TL9)
- Flare Warhead (TL9)
- High Explosive (HE) Warhead (TL9)
- High Explosive Concussion (HEC) Warhead (TL9)
- Hollow-Point (HP) Bullet (TL9)
- Shaped Charge Warhead (TL9)
- Memory Baton Bullet (TL9)
- Monochain Bullet (TL9)
- Shotshell Bullet (TL9)
- Smart Explosively Forged Projectile (SEFOP) Warhead (TL9)
- Tangler Warhead (TL9)
- Thermobaric Warhead (TL9)
- Burrow Darts (TL10)
- High Explosive Multi-Purpose (HEMP) Warhead (TL10)
- Stingray Bullet (TL9)
- Swarm Warhead (TL10)
- Armor Piercing Hyperdense Dart (APHD) (TL11)
Nuclear and Antimatter
- Ammunition (TL9)
- Warhead (TL9)
- Ammunition (TL9)
- Warhead (TL9)
- Ammunition (TL9)
- Warhead (TL9)
- Ammunition (TL9)
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