Combat Reflexes
You have extraordinary reactions, and are rarely surprised for more than a moment. You get +1 to all active defense rolls (see Defending), +1 to Fast-Draw skill, and +2 to Fright Checks (see Fright Checks). You never "freeze" in a surprise situation, and get +6 on all IQ rolls to wake up, or to recover from surprise or mental "stun." Your side gets +1 on initiative rolls to avoid a surprise attack – +2 if you are the leader. For details, see Surprise Attacks and Initiative.
Combat Reflexes is included in Enhanced Time Sense. If you have ETS, you cannot also take Combat Reflexes.