Body Sense
Defaults: DX-6 or Acrobatics-3.
This is the ability to adjust quickly after teleportation or similar "instant movement." A successful roll lets you act normally on your next turn. A failed roll means disorientation: you may take no action other than defense for one turn. A critical failure means you fall down, physically stunned!
Modifiers: +3 for either level of Absolute Direction. -2 if you changed facing, or -5 if you went from vertical to horizontal or vice versa (you cannot change posture during a teleport – only orientation)