Commando Battlesuit

This is a lightweight, agile, form-fitting powered armor suit. It may be popular with commandos, SWAT teams, or costumed heroes.
Its exoskeleton gives +15 to Lifting and Striking ST and Super Jump 2. Biomedical sensors and a waste relief system are standard features. The suit's surface has infrared cloaking, radar stealth, and a tactical ESM.
The helmet comes with a filter mask, an inertial compass, hearing protection, a small radio, a small laser comm, and a hyperspectral visor. The helmet has olfactory and audio sensors so the user can hear and smell outside the suit.
With the helmet locked down the suit is sealed, providing climate control (absolute zero to 500°F), pressure support (20 atm.), radiation protection (PF 10), and vacuum support. It has a large air tank with 36 hours of air at TL10. In a contaminated but breathable atmosphere, it can operate using the filter mask.
Battlesuit Table
TL | Armor | Location | DR | Cost | Weight | Power | LC |
---|---|---|---|---|---|---|---|
10 | Commando Battlesuit + Helmet |
all head |
105/75 105/75 |
$80,000 +$10,000 |
150 15 |
E/24 hr. C/24 hr. |
1 1 |
Battlesuits with split DR use the higher DR against attacks to the torso (and skull, for helmets or suits that cover all locations); the lower DR protects other locations.