Medical and Biotech Gear

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Basic Set

Antibiotic (TL6). Prevents or cures (in 1d days) infections. $20.
Antitoxin Kit (TL6). Antidote for specific poison. 10 uses. $25, 0.5 lb.
Bandages (var.). Bandages for a half-dozen wounds. Might be clean cloth, adhesive dressings, or spray-on "plastiskin," depending on TL. Basic equipment for First Aid skill. $10, 2 lbs.
Crash Kit (var.). A complete kit for treating serious injuries. Includes sterile bandages, sutures, and drugs appropriate for the TL. At TL6+, includes IV drip, needle, and plasma. +2 to First Aid skill, and counts as improvised gear (-5) for Surgery. $200, 10 lbs.
First Aid Kit (var.). A complete kit for treating wounds, with bandages, ointments, etc. +1 to First Aid skill. $50, 2 lbs.
Surgical Instruments (var.). Includes scalpels, forceps, etc. Basic equipment for Surgery skill. $300, 15 lbs.

High-Tech

TODO

Bio-Tech

See Bio-Tech: Medical Technology.

Ultra-Tech

Medical Gear

These devices are useful for first aid, diagnosis, surgery, and long-term patient care. This section also describes static medical robots and microbots, which are treated as equipment. For mobile machines, see Medical Robots (below).

When determining physiology modifiers, automeds, smart bandages, robots, and similar gear are treated as specialized for the designer's species. Versions optimized for treating different species (including animals) may be available, usually at double normal cost.

Medical Robots

Most medical robots are static equipment or tiny microbots (both covered under Medical Equipment). However, the need for cheap nursing assistance for an aging population may lead to the development of mobile medical robots.

Psychiatric Equipment

This equipment is for monitoring and manipulating the mind.

Biotech Equipment

Equipment for growing life forms and for biotechnology research. Portable labs for Biology skill are also useful.

Drugs and Nano