Tools and Construction Materials

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Basic Set

Balance and Weights (TL1). For weighing goods. $35, 3 lbs.
Crowbar, 3' (TL2). Treat as a small mace in combat, but at -1 to skill. $20, 3 lbs.
Cutting Torch (TL6). 1d+3(2) burn per second. Each gas bottle gives 30 seconds of cutting. $500, 30 lbs. Extra gas bottles are $50, 15 lbs. per bottle.
Knitting Needles (TL3). Per pair. $5.
Pickaxe (TL2). Improves digging speed. $15, 8 lbs.
Plow, Iron (TL2). Works rough soils. $220, 120 lbs.
Plow, Wooden (TL1). Pulled by oxen. $55, 60 lbs.
Portable Tool Kit (var.). Basic equipment for one of the following skills:
Carpentry (TL1) is $300, 20 lbs.
Armoury (TL1), Explosives (TL5), Machinist (TL5), Mechanic (TL5), or Electrician (TL6) is $600, 20 lbs.
Electronics Repair (TL6) is $1,200, 10 lbs.
Saw (TL0). A lumberjack's tool, not a carpentry saw. $150, 3 lbs.
Shovel (TL1). Speeds up digging. $12, 6 lbs.
Spinning Wheel(TL3). Produces yarn six times as fast. $100, 40 lbs.
Suitcase Lab (var.). Basic equipment for a specific scientific skill (e.g., Chemistry or Forensics). $3,000, 10 lbs.
Wheelbarrow (TL2). Holds 350 lbs. Divide effective weight of load by 5. $60, 18 lbs.
Whetstone (TL1). For sharpening tools and weapons. $5, 1 lb.

Low-Tech

For most of its existence, humanity has used materials taken from the environment and only lightly processed: wood, grass, earth, stone, hide, and bone shaped into useful objects.

High-Tech

TODO

Bio-Tech

TODO

Ultra-Tech

This section lists the tools and construction materials found at each TL. These technologies range from the mundane to the miraculous, and everything in between.

Tools and Tool Kits

These are general-purpose equipment for work and repairs.

Worker Robots

Heavy Equipment, Salvage, and Rescue Gear

Demolitions