Megalomania
You believe you are a superman, that you have been chosen for some great task, or that you are destined to conquer. You must choose a grand goal – most often conquest or the completion of some fantastic task. You must let nothing stand between you and this goal.
You may attract followers with Fanaticism, but nobody else enjoys hearing you talk about your brilliance and great plans. Young or naive characters, and fanatics looking for a new cause, react to you at +2; others will react at -2.
This is a better disadvantage for NPCs than it is for PCs.