Template:Using Your Legs

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Much as you can kick as well as punch, you can use your legs to grapple. To do so, you must be facing your adversary and not pinned. You have -2 to DX or skill, but +2 to ST. The DX penalty stems from using your legs, not from posture. You only suffer penalties for a non-standing posture against a standing foe; Low Fighting and Ground Fighting affect these normally. Your enemy's posture might give additional penalties to grapple certain hit locations from some postures; see Postures, Hit Locations, and Techniques. If you grapple with legs from a standing start, you avoid all posture penalties but end your turn lying face-up. It counts as a step to leap up, use your legs, and fall; see Change Posture.

Grapples using legs allow all the usual follow-ups – takedown, pin, strangle, bear hug, Neck Snap, etc. – at -2 DX, +2 ST. You can learn leg-based versions of grappling techniques for this. Each is a separate technique with an extra -2 on its default. All get +2 ST – or +1 to damage, if there's no ST roll. Options include:

Leg Throw: As Judo Throw, but defaults to Judo-2.
Lower-Body Arm Lock: As Arm Lock, but defaults to Judo-2 or Wrestling-2.
Lower-Body Head Lock: As Head Lock, but defaults to Judo-5 or Wrestling-5.
Lower-Body Leg Lock: As Leg Lock, but defaults to Judo-2 or Wrestling-2.
Triangle Choke: As Choke Hold, but defaults to Judo-4 or Wrestling-5.