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{{DX/Easy}} | |||
''Defaults:'' {{None}}. | ''Defaults:'' {{None}}. | ||
This is the ability to kick in doors and windows, or demolish them with a crowbar, ram, or sledgehammer, without necessarily being adept at melee combat. Make a skill roll to hit an inanimate object with your foot or an impact weapon. Add +1 per die to basic thrust or swing damage if you have this skill at DX+1, +2 per die if you know it at DX+2 or better. Add a similar bonus (+1 or +2) to ST rolls made for forced entry. The damage bonus also applies when you use [[:Category:Melee Weapon Skills|Melee Weapon skills]] to wreck inanimate objects out of combat. | This is the ability to kick in doors and windows, or demolish them with a crowbar, ram, or sledgehammer, without necessarily being adept at melee combat. Make a skill roll to hit an inanimate object with your foot or an impact weapon. Add +1 per die to basic thrust or swing damage if you have this skill at DX+1, +2 per die if you know it at DX+2 or better. Add a similar bonus (+1 or +2) to ST rolls made for forced entry. The damage bonus also applies when you use [[:Category:Melee Weapon Skills|Melee Weapon skills]] to wreck inanimate objects ''out of combat.'' | ||
For subtle break-ins, use [[Lockpicking]] skill. | For subtle break-ins, use [[Lockpicking]] skill. | ||
{{Criminal/Street Skill}} | |||
{{Melee Weapon Skill}} | |||
{{Police Skill}} | |||
{{Spy Skill}} | |||
{{Unarmed Combat Skill}} |
Latest revision as of 09:26, 19 January 2014
Defaults: None.
This is the ability to kick in doors and windows, or demolish them with a crowbar, ram, or sledgehammer, without necessarily being adept at melee combat. Make a skill roll to hit an inanimate object with your foot or an impact weapon. Add +1 per die to basic thrust or swing damage if you have this skill at DX+1, +2 per die if you know it at DX+2 or better. Add a similar bonus (+1 or +2) to ST rolls made for forced entry. The damage bonus also applies when you use Melee Weapon skills to wreck inanimate objects out of combat.
For subtle break-ins, use Lockpicking skill.