Hiking Skill: Difference between revisions

From gurps
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 4: Line 4:


This skill represents training for endurance walking, hiking, and marching. It includes knowledge of how to pace yourself in different conditions, and how best to carry a pack. Make a Hiking roll before each day's march; on a success, increase the distance traveled by 20%. The GM may allow bonuses for good maps and good walking shoes, but not for terrain. If a party is traveling together, all must make the Hiking roll in order to get the increased distance. See [[Hiking Rules|Hiking]].
This skill represents training for endurance walking, hiking, and marching. It includes knowledge of how to pace yourself in different conditions, and how best to carry a pack. Make a Hiking roll before each day's march; on a success, increase the distance traveled by 20%. The GM may allow bonuses for good maps and good walking shoes, but not for terrain. If a party is traveling together, all must make the Hiking roll in order to get the increased distance. See [[Hiking Rules|Hiking]].
{{Outdoor/Exploration Skill}}

Revision as of 09:21, 18 January 2014

HT/Average

Default: HT-5.

This skill represents training for endurance walking, hiking, and marching. It includes knowledge of how to pace yourself in different conditions, and how best to carry a pack. Make a Hiking roll before each day's march; on a success, increase the distance traveled by 20%. The GM may allow bonuses for good maps and good walking shoes, but not for terrain. If a party is traveling together, all must make the Hiking roll in order to get the increased distance. See Hiking.