Skiing: Difference between revisions
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{{Skill}}{{HT/Hard}} | {{Skill}}{{HT/Hard}}{{Athletic Skill}} | ||
''Defaults:'' {{HT-6}}. | ''Defaults:'' {{HT-6}}. | ||
This skill replaces [[Hiking]] when you are skiing cross-country and [[Running]] skill for racing. Roll once per day of routine travel. Roll once per day of routine travel. The GM may require much more frequent skill rolls – usually [[DX]]-based – in combat or chases, or for hazardous maneuvers, conditions, or speeds. In those situations, any failure indicates a fall, while critical failure means 1d damage to a randomly chosen limb. | This skill replaces [[Hiking]] when you are skiing cross-country and [[Running]] skill for racing. Roll once per day of routine travel. Roll once per day of routine travel. The GM may require much more frequent skill rolls – usually [[DX]]-based – in combat or chases, or for hazardous maneuvers, conditions, or speeds. In those situations, any failure indicates a fall, while critical failure means 1d damage to a randomly chosen limb. |
Revision as of 21:00, 16 January 2014
Defaults: HT-6.
This skill replaces Hiking when you are skiing cross-country and Running skill for racing. Roll once per day of routine travel. Roll once per day of routine travel. The GM may require much more frequent skill rolls – usually DX-based – in combat or chases, or for hazardous maneuvers, conditions, or speeds. In those situations, any failure indicates a fall, while critical failure means 1d damage to a randomly chosen limb.