Hazards: Difference between revisions
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Besides the ordinary combat risks of swords, guns, and spells, adventurers commonly face other hazards. | Besides the ordinary combat risks of swords, guns, and spells, adventurers commonly face other hazards. | ||
* [[Acceleration]] | |||
* [[Acid]] | * [[Acid]] | ||
* [[Afflictions]] | * [[Afflictions]] |
Revision as of 07:24, 24 January 2014
Besides the ordinary combat risks of swords, guns, and spells, adventurers commonly face other hazards.
- Acceleration
- Acid
- Afflictions
- Atmospheric Pressure
- Cold
- Collisions and Falls
- Electricity
- Flame
- Gravity and Acceleration
- Hazardous Atmospheres
- Heat
- Making Things Burn
- Pressure
- Radiation
- Seasickness
- Suffocation
- Vacuum