Electromagnetic Guns: Difference between revisions
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These weapons use magnetic fields to accelerate projectiles to very high velocities. This translates into high accuracy, range, and kinetic damage. They do not require chemical propellant, which makes storing ammunition safer (less risk of fire or explosion) and reduces the magazine weight and volume. They appear as heavy weapons at [[TL9]], and personal weapons at [[TL10]]+. | These weapons use magnetic fields to accelerate projectiles to very high velocities. This translates into high accuracy, range, and kinetic damage. They do not require chemical propellant, which makes storing ammunition safer (less risk of fire or explosion) and reduces the magazine weight and volume. They appear as heavy weapons at [[TL9]], and personal weapons at [[TL10]]+. | ||
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==GUNS (PISTOL) (DX-4, or most other Guns at -2)== | ==GUNS (PISTOL) (DX-4, or most other Guns at -2)== | ||
{| | {| | ||
|-align=" | |-align="center" | ||
!TL!!Weapon | ![[TL]]!!align="left"|Weapon||align="right"|[[Damage]]||[[Acc]]||[[Range]]||[[Weight]]||[[RoF]]||[[Shots]]||[[ST]]||[[Bulk]]||[[Rcl]]||[[Cost]]||[[LC]]||align="left"|Notes | ||
|-style="background-color:#eeeeee" | |-style="background-color:#eeeeee" align="center" | ||
|10||Gauss Minineedler, 3mm||1d(3) pi-||1||50/200||0.1/0.03||4||25(3)||3||-1||2||$800||3||[1] | |10||align="left"|[[Gauss Minineedler, 3mm]]||align="right"|1d(3) pi-||1||50/200||0.1/0.03||4||25(3)||3||-1||2||$800||3||align="left"|[1] | ||
|- | |-align="center" | ||
|10||[[Gauss Pistol, 4mm]]||3d(3) pi-||3||500/2,100||2/0.5||3||40(3)||9||-2||2||$1,700||3||[3] | |10||align="left"|[[Gauss Pistol, 4mm]]||align="right"|3d(3) pi-||3||500/2,100||2/0.5||3||40(3)||9||-2||2||$1,700||3||align="left"|[3] | ||
|} | |} | ||
==GUNS (SMG) (DX-4, or most other Guns at -2)== | ==GUNS (SMG) (DX-4, or most other Guns at -2)== | ||
{| | {| | ||
|-align=" | |-align="center" | ||
!TL!!Weapon | ![[TL]]!!align="left"|Weapon||align="right"|[[Damage]]||[[Acc]]||[[Range]]||[[Weight]]||[[RoF]]||[[Shots]]||[[ST]]||[[Bulk]]||[[Rcl]]||[[Cost]]||[[LC]]||align="left"|Notes | ||
|-style="background-color:#eeeeee" | |-style="background-color:#eeeeee" align="center" | ||
|10||Gauss Machine Pistol, 4mm||3d(3) pi-||3||500/2,100||3/0.5||20||40(3)||9||-2||2||$1,700||2||[2] | |10||align="left"|[[Gauss Machine Pistol, 4mm]]||3d(3) [[pi-]]||3||500/2,100||3/0.5||20||40(3)||9||-2||2||$1,700||2||align="left"|[2] | ||
|- | |-align="center" | ||
|10||[[Gauss Needler, 3mm]]||2d(3) pi-||2||100/300||1.5/0.5||12||100(3)||7†||-2||2||$2,000||2||[2] | |10||align="left"|[[Gauss Needler, 3mm]]||align="right"|2d(3) [[pi-]]||2||100/300||1.5/0.5||12||100(3)||7†||-2||2||$2,000||2||align="left"|[2] | ||
|-style="background-color:#eeeeee" | |-style="background-color:#eeeeee" align="center" | ||
|10||[[Gauss PDW, 4mm]]||4d(3) pi-||6+1||700/2,900||4.6/1||16||80(3)||9†||-3||2||$3,600||2||[3] | |10||align="left"|[[Gauss PDW, 4mm]]||align="right"|4d(3) [[pi-]]||6+1||700/2,900||4.6/1||16||80(3)||9†||-3||2||$3,600||2||align="left"|[3] | ||
|} | |} | ||
==GUNS (RIFLE) (DX-4, or most other Guns at -2)== | ==GUNS (RIFLE) (DX-4, or most other Guns at -2)== | ||
{| | {| | ||
|-align=" | |-align="center" | ||
!TL!!Weapon | ![[TL]]!!align="left"|Weapon||align="right"|[[Damage]]||[[Acc]]||[[Range]]||[[Weight]]||[[RoF]]||[[Shots]]||[[ST]]||[[Bulk]]||[[Rcl]]||[[Cost]]||[[LC]]||align="left"|Notes | ||
|-style="background-color:#eeeeee" | |-style="background-color:#eeeeee" align="center" | ||
|9||Sniper Railgun, 7mm||6d×2(3) pi||7+3||2,400/10,000||20/1.4||1||30(3)||11B†||-6||2||$18,000||2||[4] | |9||align="left"|[[Sniper Railgun, 7mm]]||align="right"|6d×2(3) [[pi]]||7+3||2,400/10,000||20/1.4||1||30(3)||11B†||-6||2||$18,000||2||align="left"|[4] | ||
|- | |-align="center" | ||
|10||Gauss Needle Rifle, 3mm||2d+1(3) pi-||4||500/2,000||6/1||20||100(3)||8†||-3||2||$3,000||2||[3] | |10||align="left"|[[Gauss Needle Rifle, 3mm]]||align="right"|2d+1(3) [[pi-]]||4||500/2,000||6/1||20||100(3)||8†||-3||2||$3,000||2||align="left"|[3] | ||
|-style="background-color:#eeeeee" | |-style="background-color:#eeeeee" align="center" | ||
|10||[[Gauss Rifle, 4mm]]||6d+2(3) pi||7+2||1,200/4,800||8.5/1.4||12||60(3)||10†||-4||2||$7,100||2||[3] | |10||align="left"|[[Gauss Rifle, 4mm]]||align="right"|6d+2(3) [[pi]]||7+2||1,200/4,800||8.5/1.4||12||60(3)||10†||-4||2||$7,100||2||align="left"|[3] | ||
|- | |-align="center" | ||
|10||[[Portable Railgun, 10mmG]]||5d×3(3) pi+||4||3,000/12,000||20/1.5||3||25(3)||10†||-6||3||$18,000||1||[3] | |10||align="left"|[[Portable Railgun, 10mmG]]||align="right"|5d×3(3) [[pi+]]||4||3,000/12,000||20/1.5||3||25(3)||10†||-6||3||$18,000||1||align="left"|[3] | ||
|} | |} | ||
==GUNS (SHOTGUN) (DX-4, or most other Guns at -2)== | ==GUNS (SHOTGUN) (DX-4, or most other Guns at -2)== | ||
{| | {| | ||
|-align=" | |-align="center" | ||
!TL!!Weapon | ![[TL]]!!align="left"|Weapon||align="right"|[[Damage]]||[[Acc]]||[[Range]]||[[Weight]]||[[RoF]]||[[Shots]]||[[ST]]||[[Bulk]]||[[Rcl]]||[[Cost]]||[[LC]]||align="left"|Notes | ||
|-style="background-color:#eeeeee" | |-style="background-color:#eeeeee" align="center" | ||
|10||Gauss CAW, 18.5mm||8d pi++||4||200/1,000||10/1.5||15||30(3)||10†||-4||3||$2,400||2||[3] | |10||align="left"|[[Gauss CAW, 18.5mm]]||align="right"|8d [[pi++]]||4||200/1,000||10/1.5||15||30(3)||10†||-4||3||$2,400||2||align="left"|[3] | ||
|- | |-align="center" | ||
|10||Gauss Shotgun Pistol, 18.5mm||8d pi++||2||200/1,000||3/0.5||3||10(3)||10||-3||4||$2,000||3||[3] | |10||align="left"|[[Gauss Shotgun Pistol, 18.5mm]]||align="right"|8d [[pi++]]||2||200/1,000||3/0.5||3||10(3)||10||-3||4||$2,000||3||align="left"|[3] | ||
|} | |} | ||
==GUNS (GRENADE LAUNCHER) (DX-4, or most other Guns at -4)== | ==GUNS (GRENADE LAUNCHER) (DX-4, or most other Guns at -4)== | ||
{| | {| | ||
|-align=" | |-align="center" | ||
!TL!!Weapon | ![[TL]]!!align="left"|Weapon||align="right"|[[Damage]]||[[Acc]]||[[Range]]||[[Weight]]||[[RoF]]||[[Shots]]||[[ST]]||[[Bulk]]||[[Rcl]]||[[Cost]]||[[LC]]||align="left"|Notes | ||
|-style="background-color:#eeeeee" | |-style="background-color:#eeeeee" align="center" | ||
|10||[[EMGL, 40mmG]]||4d pi++||3||150/1,000||10/3||1||3(5)||8†||-5||2||$7,000||1||[3] | |10||align="left"|[[EMGL, 40mmG]]||align="right"|4d [[pi++]]||3||150/1,000||10/3||1||3(5)||8†||-5||2||$7,000||1||align="left"|[3] | ||
|- | |-align="center" | ||
|10||[[Underbarrel EMGL, 25mmG]]||4d pi++||4+2||360/2,200||2/1||1||3(3)||10||–||2||$1,000||1||[3] | |10||align="left"|[[Underbarrel EMGL, 25mmG]]||align="right"|4d [[pi++]]||4+2||360/2,200||2/1||1||3(3)||10||–||2||$1,000||1||align="left"|[3] | ||
|} | |} | ||
==GUNS (LMG) (DX-4, or most other Guns at -2)== | ==GUNS (LMG) (DX-4, or most other Guns at -2)== | ||
{| | {| | ||
|-align=" | |-align="center" | ||
!TL!!Weapon | ![[TL]]!!align="left"|Weapon||align="right"|[[Damage]]||[[Acc]]||[[Range]]||[[Weight]]||[[RoF]]||[[Shots]]||[[ST]]||[[Bulk]]||[[Rcl]]||[[Cost]]||[[LC]]||align="left"|Notes | ||
|-style="background-color:#eeeeee" | |-style="background-color:#eeeeee" align="center" | ||
|10||[[Gauss LSW, 4mm]]||6d+2(3) pi-||7+2||1,200/4,800||20/7||20||300(5)||12B†||-5||2||$13,000||1||[3] | |10||align="left"|[[Gauss LSW, 4mm]]||6d+2(3) [[pi-]]||7+2||1,200/4,800||20/7||20||300(5)||12B†||-5||2||$13,000||1||align="left"|[3] | ||
|} | |} | ||
==GUNNER (CANNON) (DX-4, or other Gunner at -4)== | ==GUNNER (CANNON) (DX-4, or other Gunner at -4)== | ||
{| | {| | ||
|-align=" | |-align="center" | ||
!TL!!Weapon | ![[TL]]!!align="left"|Weapon||align="right"|[[Damage]]||[[Acc]]||[[Range]]||[[Weight]]||[[RoF]]||[[Shots]]||[[ST]]||[[Bulk]]||[[Rcl]]||[[Cost]]||[[LC]]||align="left"|Notes | ||
|-style="background-color:#eeeeee" | |-style="background-color:#eeeeee" align="center" | ||
|10||Auto EMGL, 40mmG||8d pi++||4||300/2,000||64/10||1||20(5)||14†||-8||2||$54,000||1||[4] | |10||align="left"|[[Auto EMGL, 40mmG]]||align="right"|8d [[pi++]]||4||300/2,000||64/10||1||20(5)||14†||-8||2||$54,000||1||align="left"|[4] | ||
|- | |-align="center" | ||
|10||[[Railgun, 40mm]]||6d×25(3) pi||8||8,000/29,000||4,000/150p||20||200(5)||57M||-10||2||$630,000||1||[5] | |10||align="left"|[[Railgun, 40mm]]||align="right"|6d×25(3) [[pi]]||8||8,000/29,000||4,000/150p||20||200(5)||57M||-10||2||$630,000||1||align="left"|[5] | ||
|} | |} | ||
==GUNNER (MACHINE GUN) (DX-4, or other Gunner at -4)== | ==GUNNER (MACHINE GUN) (DX-4, or other Gunner at -4)== | ||
{| | {| | ||
|-align=" | |-align="center" | ||
!TL!!Weapon | ![[TL]]!!align="left"|Weapon||align="right"|[[Damage]]||[[Acc]]||[[Range]]||[[Weight]]||[[RoF]]||[[Shots]]||[[ST]]||[[Bulk]]||[[Rcl]]||[[Cost]]||[[LC]]||align="left"|Notes | ||
|-style="background-color:#eeeeee" | |-style="background-color:#eeeeee" align="center" | ||
|10||[[Gauss HMG, 7mm]]||16d(3) pi||8||3,000/12,000||64/20||20||200(5)||20M||-8||2||$44,000||1||[4] | |10||align="left"|[[Gauss HMG, 7mm]]||align="right"|16d(3) [[pi]]||8||3,000/12,000||64/20||20||200(5)||20M||-8||2||$44,000||1||align="left"|[4] | ||
|- | |-align="center" | ||
|10||[[Gauss Minigun, 4mm]]||10d(3) pi-||8||1,800/7,200||64/20||100||1,000(5)||20M||-8||2||$44,000||1||[4] | |10||align="left"|[[Gauss Minigun, 4mm]]||align="right"|10d(3) [[pi-]]||8||1,800/7,200||64/20||100||1,000(5)||20M||-8||2||$44,000||1||align="left"|[4] | ||
|} | |} | ||
Notes: | Notes: | ||
Line 101: | Line 99: | ||
:[5] External power. | :[5] External power. | ||
The weapon's power cell provides enough energy for firing its specified number of Shots, and is included in the weight. | The weapon's power cell provides enough energy for firing its specified number of Shots, and is included in the weight. | ||
==Electromagnetic Gun Ammunition Table== | ==Electromagnetic Gun Ammunition Table== | ||
{| | {| | ||
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|-style="background-color:#eeeeee" | |-style="background-color:#eeeeee" | ||
|10||64mm||2||$20||2 | |10||64mm||2||$20||2 | ||
|- | |||
|9||160mm Railgun Shell||300||$3,000||1 | |||
|} | |} | ||
{{Electromagnetic Gun}}{{TL9}}{{TL10}}{{LC1}}{{LC2}}{{LC3}} | |||
[[Category:Ultra-Tech]] |
Revision as of 18:37, 15 November 2014
These weapons use magnetic fields to accelerate projectiles to very high velocities. This translates into high accuracy, range, and kinetic damage. They do not require chemical propellant, which makes storing ammunition safer (less risk of fire or explosion) and reduces the magazine weight and volume. They appear as heavy weapons at TL9, and personal weapons at TL10+.
The electromagnetic pulse produced when an electromagnetic gun fires may be detectable, but it will usually be difficult to localize. The only noise is the crack of the projectile breaking the sound barrier. Ammunition velocity can also be varied, exactly as for a liquid-propellant slugthrower. The primary disadvantage of electromagnetic guns is their high power consumption.
Electromagnetic guns may use Gauss guns or railgun technology. Gauss guns – also called coilguns or mass-drivers – accelerate a conductive projectile down a series of coils via a quickly changing magnetic field, and can achieve very high rates of fire. Railguns use two conductive rails to generate a current flow that accelerates a saboted projectile to high velocities. In game terms, both use the same rules, differing only in their combat statistics. Railguns usually do more damage and have superior range to equivalent-size Gauss guns, but tend to have slower rate of fire.
ARTILLERY (CANNON) (IQ-5)
TL | Weapon | Damage | Acc | Range | Weight | RoF | Shots | ST | Bulk | Rcl | Cost | LC | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
9 | 160mm Railgun | 6d×100(3) pi++ | 6+6 | 100,000/300,000 | 300,000/30,000 | 1/4 | 100(4i) | 750M | -24 | 2 | $20,000,000 | 1 | — |
10 | Electromag Mortar, 64mm | 6d×3 pi++ | 4 | 1,000/6,000 | 50/10 | 1 | 4(5) | 12M | -10 | 2 | $40,000 | 1 | [4] |
GUNS (PISTOL) (DX-4, or most other Guns at -2)
TL | Weapon | Damage | Acc | Range | Weight | RoF | Shots | ST | Bulk | Rcl | Cost | LC | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 | Gauss Minineedler, 3mm | 1d(3) pi- | 1 | 50/200 | 0.1/0.03 | 4 | 25(3) | 3 | -1 | 2 | $800 | 3 | [1] |
10 | Gauss Pistol, 4mm | 3d(3) pi- | 3 | 500/2,100 | 2/0.5 | 3 | 40(3) | 9 | -2 | 2 | $1,700 | 3 | [3] |
GUNS (SMG) (DX-4, or most other Guns at -2)
TL | Weapon | Damage | Acc | Range | Weight | RoF | Shots | ST | Bulk | Rcl | Cost | LC | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 | Gauss Machine Pistol, 4mm | 3d(3) pi- | 3 | 500/2,100 | 3/0.5 | 20 | 40(3) | 9 | -2 | 2 | $1,700 | 2 | [2] |
10 | Gauss Needler, 3mm | 2d(3) pi- | 2 | 100/300 | 1.5/0.5 | 12 | 100(3) | 7† | -2 | 2 | $2,000 | 2 | [2] |
10 | Gauss PDW, 4mm | 4d(3) pi- | 6+1 | 700/2,900 | 4.6/1 | 16 | 80(3) | 9† | -3 | 2 | $3,600 | 2 | [3] |
GUNS (RIFLE) (DX-4, or most other Guns at -2)
TL | Weapon | Damage | Acc | Range | Weight | RoF | Shots | ST | Bulk | Rcl | Cost | LC | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
9 | Sniper Railgun, 7mm | 6d×2(3) pi | 7+3 | 2,400/10,000 | 20/1.4 | 1 | 30(3) | 11B† | -6 | 2 | $18,000 | 2 | [4] |
10 | Gauss Needle Rifle, 3mm | 2d+1(3) pi- | 4 | 500/2,000 | 6/1 | 20 | 100(3) | 8† | -3 | 2 | $3,000 | 2 | [3] |
10 | Gauss Rifle, 4mm | 6d+2(3) pi | 7+2 | 1,200/4,800 | 8.5/1.4 | 12 | 60(3) | 10† | -4 | 2 | $7,100 | 2 | [3] |
10 | Portable Railgun, 10mmG | 5d×3(3) pi+ | 4 | 3,000/12,000 | 20/1.5 | 3 | 25(3) | 10† | -6 | 3 | $18,000 | 1 | [3] |
GUNS (SHOTGUN) (DX-4, or most other Guns at -2)
TL | Weapon | Damage | Acc | Range | Weight | RoF | Shots | ST | Bulk | Rcl | Cost | LC | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 | Gauss CAW, 18.5mm | 8d pi++ | 4 | 200/1,000 | 10/1.5 | 15 | 30(3) | 10† | -4 | 3 | $2,400 | 2 | [3] |
10 | Gauss Shotgun Pistol, 18.5mm | 8d pi++ | 2 | 200/1,000 | 3/0.5 | 3 | 10(3) | 10 | -3 | 4 | $2,000 | 3 | [3] |
GUNS (GRENADE LAUNCHER) (DX-4, or most other Guns at -4)
TL | Weapon | Damage | Acc | Range | Weight | RoF | Shots | ST | Bulk | Rcl | Cost | LC | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 | EMGL, 40mmG | 4d pi++ | 3 | 150/1,000 | 10/3 | 1 | 3(5) | 8† | -5 | 2 | $7,000 | 1 | [3] |
10 | Underbarrel EMGL, 25mmG | 4d pi++ | 4+2 | 360/2,200 | 2/1 | 1 | 3(3) | 10 | – | 2 | $1,000 | 1 | [3] |
GUNS (LMG) (DX-4, or most other Guns at -2)
TL | Weapon | Damage | Acc | Range | Weight | RoF | Shots | ST | Bulk | Rcl | Cost | LC | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 | Gauss LSW, 4mm | 6d+2(3) pi- | 7+2 | 1,200/4,800 | 20/7 | 20 | 300(5) | 12B† | -5 | 2 | $13,000 | 1 | [3] |
GUNNER (CANNON) (DX-4, or other Gunner at -4)
TL | Weapon | Damage | Acc | Range | Weight | RoF | Shots | ST | Bulk | Rcl | Cost | LC | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 | Auto EMGL, 40mmG | 8d pi++ | 4 | 300/2,000 | 64/10 | 1 | 20(5) | 14† | -8 | 2 | $54,000 | 1 | [4] |
10 | Railgun, 40mm | 6d×25(3) pi | 8 | 8,000/29,000 | 4,000/150p | 20 | 200(5) | 57M | -10 | 2 | $630,000 | 1 | [5] |
GUNNER (MACHINE GUN) (DX-4, or other Gunner at -4)
TL | Weapon | Damage | Acc | Range | Weight | RoF | Shots | ST | Bulk | Rcl | Cost | LC | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 | Gauss HMG, 7mm | 16d(3) pi | 8 | 3,000/12,000 | 64/20 | 20 | 200(5) | 20M | -8 | 2 | $44,000 | 1 | [4] |
10 | Gauss Minigun, 4mm | 10d(3) pi- | 8 | 1,800/7,200 | 64/20 | 100 | 1,000(5) | 20M | -8 | 2 | $44,000 | 1 | [4] |
Notes:
- [1] Powered by a B cell.
- [2] Powered by two B cells.
- [3] Powered by a C cell.
- [4] Powered by a D cell.
- [5] External power.
The weapon's power cell provides enough energy for firing its specified number of Shots, and is included in the weight.
Electromagnetic Gun Ammunition Table
TL | Ammo | WPS | CPS | LC |
---|---|---|---|---|
10 | 3mm | 0.004 | $0.04 | 3 |
10 | 4mm | 0.006 | $0.06 | 3 |
10 | 7mm | 0.024 | $0.24 | 3 |
10 | 10mmG | 0.08 | $0.8 | 3 |
10 | 18.5mm | 0.037 | $0.37 | 3 |
10 | 25mmG | 0.09 | $0.9 | 3 |
10 | 40mmG | 0.33 | $5 | 3 |
10 | 40mm | 6 | $60 | 2 |
10 | 64mm | 2 | $20 | 2 |
9 | 160mm Railgun Shell | 300 | $3,000 | 1 |