Bad Sight

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-25 points

You have poor vision. This applies to all your visual senses: regular vision, Infravision, Ultravision, etc. You may be nearsighted or farsighted – your choice.

Nearsighted: You cannot read small print, computer displays, etc., more than a foot away, or road signs, etc., at more than about 10 yards. You are at -6 to Vision rolls to spot items more than one yard away. When making a melee attack, you are at -2 to skill. When making a ranged attack, double the actual distance to the target when calculating the range modifier. -25 points.

Farsighted: You cannot read text except with great difficulty (triple normal time). You are at -6 to Vision rolls to spot items within one yard, and you have -3 to DX on any close manual task, including close combat. -25 points.

Special Limitations

Mitigator: At TL5+, you can acquire glasses that compensate totally for Bad Sight while they are worn. At TL7+, contact lenses are available. In both cases, remember that accidents can happen ... and that enemies can deprive you of these items. If you are starting at a tech level in which vision can be corrected, you must take this limitation. -60%.

GM Note: At TL9+, Bad Sight is probably routinely corrected in childhood, and this disadvantage should not be allowed even at a mitigated level.