Cold-Blooded

From gurps
Jump to navigation Jump to search

-5 points to -10 points

Your body temperature fluctuates with the temperature of the environment. You are less susceptible to damage from high or low body temperature (+2 HT to resist the effects of temperature), and require only 1/3 the food needed by a warm-blooded being of equal mass, but you tend to "stiffen up" in cold weather.

After 30 minutes in cold conditions (or one hour if you have any level of Temperature Tolerance), you get -1 to Basic Speed and DX per 10° below your "threshold temperature" (see below). At temperatures below 32°, you must roll vs. HT or take 1 HP of damage. Warm clothing gives +2 to this roll.

You regain lost Basic Speed and DX at the rate of one point of each per hour once you return to a warm climate. Double this rate in an exceptionally warm environment.

Point value depends on your "threshold temperature":

You "stiffen up" below 50°: -5 points.
You "stiffen up" below 65°: -10 points.